Сrazy maniac View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.24 or later
Package size
221.0 MB
Files
96
Favorites
2
Views in the past week
5

Price tracking

Last checked
Tracked since
Lowest recorded
$9.99 on

Keywords

Сrazy maniac

by vrimen (opens in new tab)

No ratings yet

  • Price drop

3d model of Maniac. Humanoid rig, color change(id mask in project).

Discount -50% Previous price $19.99 Price $9.99

Lowest recorded price

Get 50% off on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Сrazy maniac, 6 months Current $9.99; lowest $9.99; highest $9.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 7

Сrazy maniac screenshot 1

Сrazy maniac screenshot 1

About this asset

Thank you for your Review (If I see interest in the product, there will be new updates)

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🔔 Update

soon can be added a pistol

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Main Features:

  • Color change with id mask
  • Hunmanoid rig with additional bones
  • Animations are included

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Rig

This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.

Fully rigged (standart humanoid rig). Additional bones -Eyes, eyelids, jaw,tongue

Ready to retarget animations!

Character’s Rig has been tested with various animations

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Unity project

  • Supported version: 2020.3.24f1 ++
  • Render pipelines: Built-in, URP, HDRP(not configured- have textures for it)
  • ID Maps textures for body and eyes
  • A Material ID map is used for changing the colors of a BaseMap separately.Material Instances not configured for color change.
  • Grey textures for better color change included.
  • Physics is not included
  • Blueprints are not included. Any Humanoid Animations from the store can be applied to this character.

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Textures

PBR Textures for URP and HDRP pipeline

4K or less for parts

Ambient occlusion, roughness, metallic, BaseColour, Normal, MatID, opacity, emissive

if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality

Texture sets: body, eye,knife,tongue

EASY color change with id mask (not configurated for materials)

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There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!

!All maps from screenshots or video only for testing and demonstration and are not included in project!

If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)[email protected]

POLYCOUNT :

BODY: faces-12 957 tris-23 912 verts-14 282

KNIFE: faces-593 tris-1130 verts-571

≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡

From the publisher's Asset Store listing.

Technical details

Thank you for your Review (If I see interest in the product, there will be new updates)

−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

🔔 Update 1.1

soon can be added a pistol

−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

Main Features:

  • Color change with id mask
  • Hunmanoid rig with additional bones
  • Animations are included

−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

Rig

This Character rig is based on Humanoid Skeleton. The main bones hierarchy is remained untouched for easy retargeting. With additional bones you can apply physics to different parts. The rig is made in Maya without plugins and does not have controls.

Fully rigged (standart humanoid rig). Additional bones -Eyes, eyelids, jaw,tongue

Ready to retarget animations!

Character’s Rig has been tested with various animations

−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

Unity project

  • Supported version: 2020.3.24f1 ++
  • Render pipelines: Built-in, URP, HDRP(not configured- have textures for it)
  • ID Maps textures for body and eyes
  • A Material ID map is used for changing the colors of a BaseMap separately.Material Instances not configured for color change.
  • Grey textures for better color change included.
  • Physics is not included
  • Blueprints are not included. Any Humanoid Animations from the store can be applied to this character.

−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

Textures

PBR Textures for URP and HDRP pipeline

4K or less for parts

Ambient occlusion, roughness, metallic, BaseColour, Normal, MatID, opacity, emissive

if desired, the texture can be compressed to 1024x1024 or less, without much loss of quality

Texture sets: body(udimm x2), jaw, eye, jacket,pants,cleaver,boots

EASY color change with id mask (not configurated for materials)

−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−−

There are no blueprints/code! This package provides only skeletal meshes, materials, Everything is rigged to Epic Skeleton!

!All maps from screenshots or video only for testing and demonstration and are not included in project!

If you have any questions or you need additional files, write to the mail, ( leave a review(on this page) with your mail to confirm)[email protected]

POLYCOUNT :

BODY: faces-12 957 tris-23 912 verts-14 282

KNIFE: faces-593 tris-1130 verts-571

≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡≡

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.30f1 Compatible Compatible Compatible
2020.3.24f1 Compatible Compatible Compatible

As listed on the Asset Store.