Alien Creature 01 – Stylized Monster – Animation Fantasy Enemy UFO Character #14

Alien Creature 01 – Low Poly Stylized Monsters – Animation Fantasy UFO Character Predator – Enemy Mutant


Features:


  • Full rigged (Maya, Cinema 4D, 3DsMax, Blender)
  • PBR material, 4k Textures
  • This product is compatible with the Built-in Render Pipeline, Universal Render Pipeline (URP) and HDRP - Tutorial switch RP
  • Fully equipped under blueprint control model of the character, ready to play (UE)
  • Fully rigged – contact us so we can issue you Rigs

Overview


Introducing the Ultimate 3D Character Model: The Stylized Humanoid Alien!


👽 Alien Meets Fantasy: Our 3D character model seamlessly blends the realistic with the fantasy. Imagine a humanoid human turned otherworldly being, a male alien with toxic features that will give your audience chills.


👾 Monster or Boss? You Decide: Is it a menacing predator, a demon from the depths of horror, or a formidable boss waiting to be conquered? This creature is whatever you want it to be, making it perfect for a wide range of applications.


🛸 UFO-Ready: The UFOs won't be complete without this creature aboard. Its unique design and attention to detail make it an ideal passenger for any intergalactic journey.


🧟 Not Just Another Zombie: Say goodbye to the generic undead. This mutant humanoid offers a fresh take on the zombie trope, ensuring your project stands out from the rest.


🎮 Perfect for Rigged Animation: Seamlessly integrate our lowpoly 3D character model into your animation projects.


Don't miss out on the opportunity to elevate your project with a character that's truly out of this world. Grab our humanoid alien character model today and let your imagination run wild!


Technical Info:


  • Polycount: 15522 Tris | 7763 Points
  • Version Uinty - 2019, 2021.3.18f1 ang higher support
  • Video&Photo preview render make in another software, background content is not included in the asset

AnimationsPack consists of custom 15 animations:


  • attack_inplace (x3)
  • idle_inplace (x5)
  • idle_transition_inplace (x2)
  • jump_inplace (x1)
  • run_inplace (x2)
  • walk_inplace (x2)

Successful development to you!