Mega Cache View on Asset Store (opens in new tab)

Package details

Latest version
1.46
Last updated
First released
Unity version
3.5.0 or later
Package size
28.6 MB
Files
40
Favorites
522
Views in the past week
27

Price tracking

Last checked
Tracked since
Lowest recorded
$25.00 on

Keywords

Mega Cache

by Chris West (opens in new tab)

4.2 / 5 · 29 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 18
4 stars 6
3 stars 2
2 stars 0
1 star 3

Playback OBJ file sequences with virtually zero CPU use, also import Particle Systems from Max, Maya and Blender for playback plus support for Point Cloud data import and playback, great for Brekel.

Price $50.00

Buy on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Mega Cache, 6 months Current $50.00; lowest $50.00; highest $50.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 4

Mega Cache screenshot 1

Mega Cache screenshot 1

About this asset

MegaCache can also be found in our MegaFiers Bundle and the Chris West Bundle.

If you have ever wanted to get complex mesh animations such as fluid surfaces or fracturing objects or even complex Particle systems into Unity then you need MegaCache.

MegaCache is an editor extension that allows you to import cached animated mesh geometry regardless of the topology, vertex count changes, materials uses etc of each mesh in the cached sequence. MegaCache will import, merge, optimize and compress the data to allow for amazing playback performance on any device. MegaCache uses OBJ files for import so will work with all 3D Packages.

You can also use MegaCache for importing complex particle system animations so you can leverage the power of 3ds Max Particle Flows or Maya particles to build stunning systems not possible in the standard Unity particles. Particle import support for Blender also supported.

Special Early Adopter Price $50

MegaCache Features

- Compatible with Unity versions from 3.5 to 2023

- Works with all Render Pipelines

- Import OBJ file sequences

- Import Particle systems

- Point Cloud CSV Import (beta)

- Point Cloud XYZ file format support

- Point Cloud PLY file format support

- Blazingly fast playback

- Optimized memory use

- Merge multiple objects

- Playback from file or memory

- Multi threaded code

- Full Source Code Included

- Works on all Platforms

- Works in Unity Free

- 3DS Max Particle Flow Importer

- Maya particle importer

- Maya .pda particle file importer

- Blender particle importer

- Now supports URP and HDRP material import

Videos

Fluid, Fracture and Particle Animations

Importing Fluid Sim Workflow

Importing Particle Sim Workflow

From the publisher's Asset Store listing.

Technical details

Works on Platforms

Works with all Rendering Pipelines

Full Source Code Included

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2019.4.14f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.