Audio Toolkit OFFICIAL SALE

Audio Toolkit is a complete, easy-to-use, and performance optimized framework to play and manage music and sound effects in Unity. Designed for and used in AAA game titles.


Compatible with 2018/2019/2020/2021


Video Tutorial



Features include:


* Set up complex sound and music behavior without any coding.


* Super-easy audio triggering in scripts: e.g. AudioController.Play("MySoundID");.


* Define audio assets in categories with volume adjustable at runtime.


* Specify alternative sounds using advanced selection modes.


* Audio object pools for optimized performance on all platforms including iOS, Android, VR, etc..


* Many audio parameters, such as: random pitch & volume, delay, looping, etc.


* Special functions for music including cross-fading and playlists.


* Gapless audio stitching with random variations.


* Overview and log windows to manage a large amount of audio.


* Bonus: Pooling class free to use for any purpose



Visit ClockStone for a full list of features



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