Vista Pro is a graph based procedural terrain generator built for intentional, artist directed terrain production. You decide where each biome sits in the scene, how large it is, and how it blends with its surroundings. Biomes work like layers in a layered terrain system: stack them, configure blend modes, and Vista resolves the transitions.
Other tools distribute biomes through noise and abstract rules, producing repetitive, generic results. Vista puts those decisions in the artist's hands.
As a procedural terrain generator, Vista works at the biome level. Each biome has its own graph where you define height, textures, vegetation, and custom data. To add geological believability, run natural simulations such as erosion, water flow, landslide, and snow. The result is landform detail that would take hours to hand sculpt.
WORKFLOW
From there, a typical workflow looks like this:
PRO EDITION
Splines, real world data, and expose property are Pro exclusive. Everything in Vista Personal and Vista Indie is also included. Compare editions
LINKS
----------------------------------------------
Note: Some art assets shown in screenshots are not included in the package.