Vista Pro - Procedural Terrain Generator with Biomes

WHAT IS IT?

Vista Pro is a procedural terrain generator built for intentional, artist-directed terrain production.


HOW IS IT DIFFERENT?

Other tools distribute biomes through noise and abstract rules, producing repetitive, generic results. Vista puts those decisions in your hands: you decide where each biome sits, how large it is, and how it blends with its surroundings. Biomes work like layers in a layered terrain system: stack them, configure blend modes, and Vista resolves the transitions.


HOW DO YOU BUILD EACH BIOME?

As a procedural terrain generator, Vista lets you build each biome in its own graph, where you define height, textures, vegetation, and custom data. Add geological detail with natural simulations such as erosion, water flow, landslide, and snow, producing landforms that would take hours to sculpt by hand.


WILL REGENERATION ERASE MANUAL WORK?

Terrain Seal protects the regions you want to edit and keep. Draw a Seal around the area first, then sculpt, paint, or add vegetation inside it. Later, you can regenerate the surrounding terrain without overwriting the work inside the Seal's boundary.


CAN YOU MAKE MANUAL ADJUSTMENTS?

Yes. Vista includes tools for making manual adjustments alongside procedural generation. Stroke Painter lets you draw directly on terrain with reusable, graph-powered Stroke Actions. Carve a river, prepare a construction site, apply erosion, or change terrain shape, textures, trees, and grass together with one stroke.

You can also use other terrain tools if you like.


IS IT EASY TO GET STARTED?

Yes. The Wizard walks you through setting up the scene, creating terrain, and adding biomes. Choose a biome template for a ready-made starting point, then open its graph and customize it.


THE WORKFLOW

From there, a typical workflow looks like this:

  • Add terrains to the scene.
  • Add a base biome covering the whole scene and build its graph.
  • Drop regional biomes into specific areas.
  • Vista blends everything into the final result.
  • If you want later regeneration to preserve manual work, place Terrain Seals around those areas first.
  • Make adjustments wherever you need them with Stroke Painter or any terrain tool.
  • Modify biomes and regenerate at runtime if your game needs it.

WHAT DOES VISTA PRO ADD?

Vista Pro adds three exclusive capabilities on top of the complete Personal and Indie workflows:

  • Splines: Draw roads, rivers, and trails in the scene while conforming height, painting textures, and clearing vegetation.
  • Real World Data: Import elevation and satellite imagery from real locations.
  • Expose Property: Surface graph parameters in the inspector for level designers and runtime systems, including editable Stroke Action controls.

Everything in Vista Personal and Vista Indie is also included. Compare editions



Note: Some art assets shown in screenshots are not included in the package.