Voxel Art

Why to use Voxel Art:

- High performance memory efficient package

- Supports asynchronous and synchronous operations and modifications on voxels

- Supports mobile platforms

- Has extendable API to implement custom features

- A lot of samples demonstrating different mechanics


Main features:

- Asynchronous operations, non blocking main thread (building, applying, modifying model)

- Large models support, can even contain billion of voxels (as much as your target device can render)

- Easy to configure, but at the same time in-depth and flexible configuration is provided for all use cases

- Various configurable model generation options (parallelepiped, ellipsoid, cyllinder, perlin noise)

- Various build options (sharp surface, smooth surface) with different UV mapping techniques, more will be avaulable in next versions

- Various modification modes (subtraction, addition), more will be available in next versions

- Configurable modification shapes (parallelepiped, ellipsoid) with flexible settings

- Extendable API to implement custom modification options


Demo:

VR Sculpture - demo project showcasing usage of Voxel Art in VR.