ESCS: Competitions Hub & Events For Any Game View on Asset Store (opens in new tab)

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Latest version
1.1.8
Last updated
First released
Unity version
2022.3.0 or later
Package size
9.8 MB
Files
41
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31
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ESCS: Competitions Hub & Events For Any Game

by ESCS.IO (opens in new tab)

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ESCS accelerates discovery for your game. A simple SDK integration puts you in front of ESCS partners with 100M+ users, driving players into your game via events and competitions. FREE + Rev Share.

Price Free

Get it free on Asset Store (opens in new tab)

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Price history

Last 6 months

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Price history for ESCS: Competitions Hub & Events For Any Game, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

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ESCS: Competitions Hub & Events For Any Game video 1

About this asset

Get your game discovered!

Don't just publish to stores.

Publish on ESCS.

⚡Start integrating: Integration - step 1 | escs ⚡

ESCS is a free, automated publishing platform for games.

ESCS connects your game to real distributors: websites, apps, creators, and influencers — the nodes of attention.

A simple SDK integration links your game to websites, apps, creators, and influencers with 100M+ users.

They (and any 3rd party) can run events in your game from their own platforms via ESCS tools.

⚡ How does it work?⚡

Simple ESCS SDK Integration

→ adds Competition Hub (any competition is possible: sync, async, short, long - automated!)

→ with built-in Social features: friends, chat, voice & video, streaming

→ with ready UI/UX - 0 dev work required

ESCS turns ANY game into a competition.

More features include:

→ Skill-based matchmaking & ELO rating

→ Multiplayer backend

→ Single Sign-On → gives your players accounts

→ Products & Subscriptions → gate hub/features via metadata or paywalls

(via in-app purchase or built-in payment processing)

⚡ Play with me: internet becomes your game lobby⚡

→ Anyone can invite others to play with a simple text

→ Telegram: matchmaking is not limited to the game anymore!

→ ANYONE can create matches and wagers directly on Telegram

⚡ What happens right after integration⚡

  • Creators, sites and apps can immediately host competitions in your game
  • You earn through rev share on entry fees and brand sponsorships
  • Telegram & other channels can create matches and wagers; you automatically receive a share of every stake.
  • You can still run your own in-game events from the ESCS dashboard: daily cups, seasons, leagues, special events for new content drops, etc.

Your game suddenly has active communities running events for you — not just a static “Play” button in the main menu.

⚡Start integrating: Integration - step 1 | escs ⚡

Who is this for?

  • Solo devs & small studios who want tournaments, social and monetization without building infrastructure.
  • Mid-size publishers who want to let streamers, teams, brands and fan sites run their own branded events in your games.
  • Any game that could benefit from organized play, social stickiness, and a new revenue stream.

⚡Start integrating: Integration - step 1 | escs ⚡

Want to get featured? Reach out!

From the publisher's Asset Store listing.

Technical details

✅ Real-time connections to creators and businesses

✅ Fully automated tournament plattform

✅ Communication platform

✅ Chat & Friends support

✅ Video chat

✅ Video streaming

✅ Skill-based matchmaking

✅ ELO rating

✅ Multiplayer Backend

✅ Single Sign-On → gives your players accounts

✅ Products & Subscriptions → gate hub/features via metadata or paywalls
(via in-app purchase or built-in payment processing)