AutoMover Pro View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.20 or later
Package size
445 KB
Files
41
Favorites
25
Views in the past week
13

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AutoMover Pro

by Two Units (opens in new tab)

1 rating, too few to average

AutoMover Pro is a script Component that makes movement easy, fast and efficient. With this tool, you can make your models move along curves with hardly any learning curve.

Price $19.00

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for AutoMover Pro, 6 months Current $19.00; lowest $19.00; highest $19.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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AutoMover Pro screenshot 1

AutoMover Pro screenshot 1

About this asset

Pro Version

AutoMover Pro is the full version of AutoMover. The Pro version includes multiple improvements and additional features over the free version.

Features

With a few clicks, you can make objects move along curves, generate noise in the movement and customize the curve. The Pro version includes all base features of AutoMover Free as well as additional features such as the following:

  • New anchor point space option: Child space
  • New noise type: Smooth random
  • New curve type: Spline through anchor points
  • Scale included in anchor points
  • Option to stop the movement every X seconds for Y seconds
  • Option to always face forward
  • Option to slow down on tight curves, including adjustable turn rate and deceleration time
  • Pause/Play-button on inspector for runtime
  • Button to export the curve as GameObjects, with the option to include the mesh itself
  • Multiple small improvements over the free version, such as more general undo support, movable anchor points in editor window, multi-object editing, customizable step count and anchor point weighting

Easy to use

AutoMover doesn't need a fancy editor to use: simply click a button to add anchor points and the curves are created for you! The curves are visualized with gizmos, and there are demos showcasing all main features of AutoMover. With AutoMover, there is barely any learning curve. All the features are usable either from the editor or directly using C#.

Efficient

All curves are precomputed and handled in coroutines, resulting in a very smooth experience.

Free version

If the base features are enough for you, or you want to get familiar with the asset first, check out the Free version.

Support

If you have any questions or suggestions for additional functionality for AutoMover, do not hesitate to contact us via email!

If you find this tool helpful, please let us know by leaving a review. All feedback is appreciated.

From the publisher's Asset Store listing.

Technical details

Automated movement along curves.

Customize:

  • Face forward on/off
  • Dynamic/static up-vector when facing forward
  • Allow moving anchor points in editor
  • Length
  • Step count
  • Start delay
  • Delay between loops
  • Run automatically on start or manually
  • Stop after X loops
  • Stop every X seconds for Y seconds
  • Slow down on curves
  • Turn rate when slowing
  • Deceleration time when slowing
  • Rotation logics: spherical or linear
  • Looping styles: repeat, bounce or loop
  • Curve styles: linear, bezier, spline or spline through anchor points
  • Anchor point space: world, local or child
  • Delay changes until after current loop
  • Export curve as GameObjects
  • Include mesh when exporting curve
  • Position or rotation noise
  • Noise type: random or sine
  • Noise amplitude
  • Noise frequency

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.20f1 Compatible Compatible Compatible Compatible

AutoMover itself works well with any render pipeline, but the demo scene is created with the Built-in pipeline.

As listed on the Asset Store.