Boundaries Pro (including Chaperone system) View on Asset Store (opens in new tab)

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Latest version
1.2d
Last updated
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Unity version
2022.3.14 or later
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3.0 MB
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Boundaries Pro (including Chaperone system)

by NoMercy Studios (opens in new tab)

2 ratings, too few to average

Boundaries Pro for Unity: Efficiently set game boundaries, detect player/object positions, and visually alert with a VR-inspired Chaperone grid. Easy setup & customization.

Price $19.99

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Last 6 months

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Price history for Boundaries Pro (including Chaperone system), 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

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Boundaries Pro (including Chaperone system) screenshot 1

Boundaries Pro (including Chaperone system) screenshot 1

About this asset

Boundaries Pro: A Comprehensive Boundary Detection & Highlight System

🔷 Overview: Introducing "Boundaries Pro" - A simple and easy-to-use boundary detection system on the Unity Asset Store. This system not only helps in accurately determining if a GameObject with the LevelBoundaryTrackedObject component attached is within a designated or any boundary but also comes with an advanced grid highlighting feature inspired by the VR Chaperone system!

🔷 Documentation:

Documentation in .pdf is here

🔷 Key Features:

  1. Boundary Detection:Seamless detection of boundaries for any GameObject holding the LevelBoundaryTrackedObject MonoBehaviour component.
    Set up as many boundary cubes, spheres, hemispheres, cylinders that are dynamically generated (or custom shaped meshes) with customizable dimensions to tailor-fit any game scene or scenario.
  2. Advanced Grid Highlighting: Inspired by VR's Chaperone system, this unique feature ensures players never unknowingly cross game boundaries.
    Display a highly customizable grid or any texture of your choice as players approach the boundaries.
    Uses sophisticated sphere masking to create a dynamic and intuitive visual alert system, giving players real-time feedback.
  3. Flexibility & Customization:Tailor-fit the grid texture and tiling to match your game's aesthetic.
    Adjustable sphere radius for masking, giving you full control over the highlighting effect distance and intensity. Generate corridors made from multiple of the boundaries meshes that are intersecting.
  4. Compatible with all render pipelines (tested on Unity 2021+ Built-in/URP/HDRP sample projects).
  5. Work in editor but get as much flexibility during runtime.
  6. Performance Optimized: Carefully crafted to ensure minimal overhead, allowing for smooth gameplay even in the most demanding scenarios.
  7. Samples: FPS & Battle Royale kind of samples provided + a wonderful empty scene with moving spheres that was my development scene for integration into the "Space Combat Kit" :)
  8. Full source code

🔷 Why Boundaries Pro?: Every game designer knows the importance of keeping players within the game world. With "Boundaries Pro", not only can you ensure they stay within limits but also provide an immersive and intuitive experience, especially crucial for VR setups. This system fills a gap, offering functionalities hard to find elsewhere. Take your game design to the next level by integrating a boundary system that’s both functional and aesthetically pleasing.

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From the publisher's Asset Store listing.

Technical details

Render Pipelines: Built-in, URP, HDRP (tested in Unity 2021+ but should be working with earlier versions)

  • Boundary Shapes: Automatically generate Cube/Box, Sphere, Hemisphere, Cylinder or use your own mesh.
  • Boundary Detection: Dynamically checks if objects are within one or any of the predefined 3D bounds.
  • Chaperone System: VR-inspired system that alerts when nearing boundary edges with a customizable visual grid.
  • Shader Support: Uses a specialized shader for spherical masking and autotiling.
  • Performance: Efficient execution with optimized caching.
  • Editor Integration: "ExecuteAlways" enabled for real-time boundary visualization in editor.
  • Compatibility: Built for Unity, supports all major versions post-2017 (2021+ recommended).
  • Customizability: Adjustable boundary dimensions, masking radius, tiling factor, and more.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.14f1 Compatible Compatible Compatible

As listed on the Asset Store.