Multi-Input First Person Controller (Lite) View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2020.3.19 or later
Package size
4.1 MB
Files
98
Favorites
378
Views in the past week
34

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Multi-Input First Person Controller (Lite)

by NGame Studio (opens in new tab)

3.7 / 5 · 3 ratings

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1 star 1

MFPC - Multi-Input First Person Controller includes an easy-to-use and flexible first-person character control system that supports all input types.

Price Free

Get it free on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Multi-Input First Person Controller (Lite), 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Multi-Input First Person Controller (Lite) screenshot 1

Multi-Input First Person Controller (Lite) screenshot 1

About this asset

[Manual&Documentation|RoadMap|Discord]

*This is a LITE FREE version of the [Multi-Input First Person Controller]

➡Try the Full Demo version Here⬅

• WebGL

• APK

✔️Features

• Input: Mobile, Keyboard&Mouse

• Input System: Old Input System

• Player System

• Settings System

• Modular

• Build Characters in Seconds

• Easy To Improve

• Flexible To Use

✔️Inbox

• Dynamic input change: Mobile, Keyboard&Mouse

• Movement states

• Movement animations

• Smooth camera rotation

• Air control

• Settings

• Save settings

• Player movement parameters in ScriptableObject

• Character Controller teleport

• Possibility of interaction of the character with physical objects

✔️Settings Options

• Sensivity

• Camera Speed Smooth X

• Camera Speed Smooth Y

• Input Type

✔️Movement States

• Walk

• Run

• Jump

✔️Integrations✔️

Direction Indicator 3D/2D

From the publisher's Asset Store listing.

Technical details

Ya hz

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.30f1 Compatible Compatible Compatible Compatible
2020.3.19f1 Compatible Compatible Compatible Compatible

⭕ Might require reimporting and conversion of materials if imported on a render pipeline other than the built-in one ⭕

As listed on the Asset Store.