UNI VFX: Characters & Artifacts for Visual Effect Graph View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2021.3.11 or later
Package size
34.9 MB
Files
145
Favorites
109
Views in the past week
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UNI VFX: Characters & Artifacts for Visual Effect Graph

by Asset Mage W (opens in new tab)

2 ratings, too few to average

Let your characters revel in unbridled energy or bind them with an ancient curse. These advanced VFX will also adapt to your various weapons, powerups and other artifacts.

Price $19.99

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Price history

Last 6 months

USD
Price history for UNI VFX: Characters & Artifacts for Visual Effect Graph, 6 months Current $19.99; lowest $19.99; highest $19.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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UNI VFX: Characters & Artifacts for Visual Effect Graph screenshot 1

UNI VFX: Characters & Artifacts for Visual Effect Graph screenshot 1

About this asset

✨ UNI VFX

  • UNIversal visual effects for Unity URP
  • Uses highly performant GPU particle systems made in Visual Effect Graph.
  • Super easily customisable VFX without the need to ever enter the Visual Effect Graph Editor.
  • Uses (VFX) Events - one Game Object stores multiple effects which can be triggered via C# or Visual Scripting.
  • A total of 31 Events (not including 'stop' events), 20 Prefabs (+ another 20 for non-skinned meshes). Full content breakdown in the 'Technical details' below.

❓ What are (VFX) Events?

Think of the Arcane Protection effect, for example. It has these events/effects: create, loop, hit, end and stop. In this case, you start with the 'create' event, which then automatically continues with the 'loop' event. Each time the Arcane Protection is damaged you send the ‘hit’ event that displays the corresponding effect. When the Arcane Protection expires, send an ‘end’ event that plays the final effect and stops the ‘loop’.

✔️ Let's have a look at the details:

  • Important properties are exposed so you can change color, spawn rate, pattern texture etc. directly in the Inspector.
  • Uses HDR colors - in combination with Bloom (Post Processing Effect), you have full control over the glow amount.
  • Selected particles spawn directly on animated skinned mesh using a new feature in the Visual Effect Graph. Connecting your mesh is easily done in the Inspector.
  • Where appropriate, world-space is used so moving characters or objects leave trails and particles behind.
  • Has optimized meshes to reduce overdraw.
  • Utilizes custom uber effect shader made in Shader Graph.
  • 1k textures with few exceptions used for tiny elements like sparks, embers etc.

⚙️ Requirements

Requires Unity 2021.3 or newer with Visual Effect Graph and Shader Graph. Install those via Package Manager before installing this Pack. If you just installed them, restart the editor before installing the VFX pack.

Works in URP. Visual Effect Graph has limited compatibility with mobile devices (including WebGL platform).

If the VFX doesn't show up, it needs to be recompiled. You can use 'Edit → VFX → Rebuild and Save All VFX Graphs' in the Editor’s top menu.

Please don’t forget to rate this asset and write a review! It helps me improve a lot. I really want these packs to be the best they can be.

From the publisher's Asset Store listing.

Technical details

List of all effects and events:

  • Rage – create, loop, end, stop
  • Arcane Protection – create, loop, hit, end, stop
  • Destructive Elements – create, loop, end, stop
  • Energize – create, loop, end, stop
  • Encouragement – create, loop, end, stop
  • Mist – create, loop, end, stop
  • Blessing – create, loop, end, stop
  • Level Up – hit, crit
  • Malediction – create, loop, hit, end, stop
  • Touch of the Dead – create, loop, end, stop

The 'Stop' event stops the generation of new particles without abruptly removing existing ones. There are two prefabs per effect with different appereance. Another set of prefabs is made for use with non-skinned meshes.

8 meshes optimized for VFX.

22 unique textures. 17 of them have at least 1024px width. Smaller textures are used for tiny elements like sparks, embers etc.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.0.25f1 Not listed Compatible Not listed
2021.3.11f1 Not listed Compatible Not listed
  • Requires Visual Effect Graph and Shader Graph. You can install those via Package Manager. These packages must be installed before this VFX. After installing them, restart the editor before importing the VFX pack.
  • Manual is included in 'UNI VFX' folder.
  • If the VFX doesn't show up properly, it needs to be recompiled. You can use 'Edit → VFX → Rebuild and Save All VFX Graphs' in the Editor’s top menu

As listed on the Asset Store.