Finix's 3D Maze Generator View on Asset Store (opens in new tab)

Package details

Latest version
1.2.0
Last updated
First released
Unity version
2021.3.24 or later
Package size
2.9 MB
Files
44
Favorites
15
Views in the past week
18

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Finix's 3D Maze Generator

by FinixGameDev (opens in new tab)

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Finix's Maze Generator is a tool designed to generate procedural 3D Mazes in the Editor and at Runtime with a few clicks of a mouse.

Price $4.99

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Price history

Last 6 months

USD
Price history for Finix's 3D Maze Generator, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Finix's 3D Maze Generator screenshot 1

Finix's 3D Maze Generator screenshot 1

About this asset

Full Customization: From simple inspector definitions to a full extendable and documented source-code, this tool gives full control to the user. The user can set-up a maze seed, choose various algorithms to generate the maze and modifiers to add specific properties.

Six different maze generation algorithms: My maze generator comes out of the box with six generation algorithms, these being:

  • Binary Tree
  • Sidewinder
  • Aldous-Broder
  • Wilson's Algorithm
  • Hunt-and-Kill
  • Recursive Backtracker (Depth-First Search)

With the modularity to add your own algorithms.

Fit your mazes to your game design: Beyond the simple generation algorithms there's also the possibility to add Instatiation Modifiers and in the future Data Modifiers. These can constraint and alter your maze layout post-generation and add special tiles to your maze, current modifiers are:

  • Absolute Longest Path Prefab Modifier: Finds the two most points apart that fit the entrance and exit tiles and adds them to the maze.
  • Random Tile Prefab Modifier: Locates all possible places this unique tile can fit and chooses one randomly to place it.
  • And More...

The code allows the user to create their own modifiers to fit their design for the game.

Multiple Instatiation Methods: This tool allows to instatiate your 3D Maze in two different ways:

  • Walls and Pillars: A more simple and universal aproach, this way it simply creates the maze layout, with Pillar and wall objects and allows the user to manually alter the Maze.
  • Prefab based: Allows users to set-up prefabs as a pseudo-tilemap. This way users can set-up special rooms and logic for specific parts of the maze as well as use other store assets to make the maze geometry.

Other Features:

  • Comes with a Triplanar shader for the walls instatiation since they're stretched to fit the maze size.
  • Includes prefab Tiles and Walls template to start prototyping your mazes from the get-go!
  • Print your mazes to a Texture 2D to use as a minimap or save them to a PNG using the Maze Printer components.

From the publisher's Asset Store listing.

Technical details

Documentation | Report a bug

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.24f1 Compatible Compatible Compatible

Triplanar shader only works with Built-In pipeline

As listed on the Asset Store.