Season2_Jackpot Treasure Hunterpack View on Asset Store (opens in new tab)

Package details

Latest version
Major 2.0 Update Released
Last updated
First released
Unity version
2023.2.22 or later
Package size
309.1 MB
Files
344
Favorites
142
Views in the past week
11

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Season2_Jackpot Treasure Hunterpack

by hyun (opens in new tab)

2 ratings, too few to average

  • Price drop

optimized and includes a complete animation set. Ready for immediate use. Separating Materials by Material Type, Adding Shader Graphs

Discount -49% Previous price $99.00 Price $50.00

Get 49% off on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Season2_Jackpot Treasure Hunterpack, 6 months Current $50.00; lowest $50.00; highest $50.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version Major 2.0 Update Released released 9 Oct 2026 vMajor 2.0 Update Released

Asset preview

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Season2_Jackpot Treasure Hunterpack screenshot 1

Season2_Jackpot Treasure Hunterpack screenshot 1

About this asset

[Pack Overview]

Total Characters & Props:

  • 8 Distinct Categories (20+ Character Variants & Items)

Total Prefabs:

  • 47 Prefabs (Characters, Modular Variants, Props, and Sockets)

Rigging: Yes (Generic / Root-compatible export bones)

Animation Set:

Includes complete movement and action clips for all characters

UV Mapping: Yes

LODs: Yes (All main models include 3 LOD levels: LOD0, LOD1, LOD2)

[Character & Asset Breakdown]

Asset Name | Mesh / Prefabs | Base Polygon Count (LOD0 Tris) | LOD Levels (LOD0 / LOD1 / LOD2) | Animations |

  • Cute Skull** | 15 / 22 | 14,752 (Base) ~ 22,068 (Gladiator) | 14,752 / 10,212 / 5,976 | Idle, Walk, Run, Attack, Hit, Die |
  • Goblin** | 2 / 2 | 8,611 (Body) + Items (320 ~ 732) | 8,611 / 6,464 / 3,881 | Idle, Walk, Run, Attack, Hit, Die |
  • 3 NPC**| 5 / 4 | 5,462 (Porter) ~ 14,732 (Skull NPC) | 5,462 / 3,808 / 2,650 (Porter) | Idle, Walk, Run (Attack/Hit/Die for Guard) |
  • SkullBro **| 8 / 9 | 14,560 (BroB) ~ 16,194 (BroA) | 16,194 / 11,665 / 8,044 | Idle, Walk, Run, Attack, Hit, Die |
  • Spider** | 1 / 3 | 14,232 (SpiderB) ~ 14,640 (SpiderA) | 14,640 / 7,565 / 5,369 | Idle, Walk, Run, Attack, Hit, Die |
  • Treasure Hunter **| 7/ 7 | 21,790 (Body) + Equipment | 21,790 / 19,428 / 12,252 | Idle, Walk, Run, Attack, Hit, Die |
  • Turtle Dragon** | 1 / 1 | 14,134 | 14,134 / 10,111 / 7,413 | Idle, Walk, Run, Attack, Hit, Die |
  • Mimic & Props** | 4 / 4 | 1,086 (ChestA) ~ 4,466 (Mimic) | 4,466 / 3,079 / 2,137 (Mimic) | 13 Animations (Open, Close, Combat Set) |

[Textures & Materials]

Texture Resolutions: 2048x2048 (Standard Maps), 4096x4096 (Combined Atlases)

Material Types: PBR & Toon (Stylized) / URP Compatible

Texture Maps: Albedo, Normal, Ambient Occlusion (AO), Mask Maps (Metallic, Smoothness)

Optimization: Combined 37 textures into 4 efficient atlases to minimize Draw Calls

From the publisher's Asset Store listing.

Technical details

  • Rig Type: Generic
  • Switched from legacy Biped hierarchy to optimized generic export bones.
  • Updated to Root motion/Root bone compatible export structure.
  • Modular Sockets: Implemented dedicated transform sockets for easy weapon swapping and attachment.
  • Dynamic Weapon Drop System (3npc,SkullBrotherd,Treasure Hunter)
  • Texture Optimization Consolidated 39 individual 2048x2048 textures into four 4096x4096 texture atlases.
  • All textures are applied in their original resolution to ensure maximum visual detail.
  • You can easily downscale them in Unity settings if needed for mobile or performance optimization.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2023.2.22f1 Not listed Compatible Not listed

This asset was built specifically for URP (Universal Render Pipeline). All toon outline shaders and materials are created using Shader Graph.

As listed on the Asset Store.