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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2022.1.0 or later
- Package size
- 924.5 MB
- Files
- 489
- Favorites
- 20
- Views in the past week
- 6
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Keywords
cyberpunk - Glass City (BIP)
This pack contains low-poly (with LOD's) modular prefabs for creating cyberpunk sci-fi environments: see video preview. Built-In pipeline variant.
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Last 6 months
USDAsset preview
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cyberpunk - Glass City (BIP) screenshot 1
About this asset
!LIST OF MY ASSETS - CHECK IT OUT (multipage)
-=Glass City=-
What you see is what you get. Built-In pipeline.
Note: this is BIP package variant:
HDRP variant here: https://u3d.as/38h3
URP (Universal) variant here: https://u3d.as/38iT
Compatible with 'Steel City': https://u3d.as/2wYq
This pack contains lowpoly (with LOD's) prefabs (modular) for creating cyberpunk sci-fi environments:
Includes:
● modular walls;
● flying robot-machines, animated, scripts system operated (see video preview);
● moving robot-machines, animated, scripts system operated (see video preview);
● simple route system (super fast distance detection for it: no sqrt calculations, even no division, no multiplication calculations - opportunity to use high count of robot-machines for your scene);
● lightning effect;
● misc props;
● textures 4K: albedo, specular-smootheness, normal, emission.
● 100-5000 tris;
● LOD's.
- for mobile devices developers: use lightmap baking, use occlusion culling, use baked light sources or light sources without shadows, set LOD Bias to '1' for performance.
From the publisher's Asset Store listing.
Technical details
● simple route system (super fast distance detection for it: no sqrt calculations, even no division, no multiplication calculations - opportunity to use high count of robot-machines for your scene);
● textures 4K: albedo, specular-smootheness, normal, emission.
● 100-5000 tris;
● LOD's.
- for mobile devices developers: use lightmap baking, use occlusion culling, use baked light sources or light sources without shadows, set LOD Bias to '1' for performance.
Built-In pipeline.
HDRP/URP usage: select all materials, click Edit > Rendering > Upgrade Selected Materials to your SRP.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.1.0f1 | Compatible | Compatible | Compatible |
Built-In pipeline.
HDRP/URP usage: select all materials, click Edit > Rendering > Upgrade Selected Materials to your SRP.
As listed on the Asset Store.