View on Asset Store (opens in new tab)
Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.3.6 or later
- Package size
- 45.6 MB
- Files
- 351
- Favorites
- 6
- Views in the past week
- 3
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $41.30 on
Keywords
Snipers Sound Effects Pack 01 [Extensive]
Elevate your weapon sound design with the 351 sniper rifle sound effects, edited into one-shots from Aftertouch Audio's Master Gun The Armoury Bundle.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAbout this asset
🏆 Unity Top Audio Publisher: No AI Sound Effects / Music
Website • Discord • Behind-the-scenes • Blog
SNIPERS SOUND EFFECTS PACK
Captured with unparalleled precision using cutting-edge techniques, microphones, and recording equipment. The guns include an extensive collection of shots and foley recordings.
We not only captured an extensive collection of shots, but we also included a deep collection of mechanical sounds. We recorded everything from Bolt Release, Charging Back, Charging Forward, Dry Fire, Lock Bolt Open, Mag In, Mag Out, Mag Slap, Selector Switch Full Auto, Selector Switch Safe, Selector Switch Semi, Trigger Pull, Trigger Release, Weapon Grab, & Weapon Pickup.
The Master Gun Collection features 20 expertly placed microphones. We have included 3 stereo body microphones, 1 stereo mech microphone pair, 2 stereo muzzle microphones, 1 stereo 10-foot microphone pair, 1 stereo 50-foot microphone pair, 1 stereo 150-foot microphone pair, & 1 stereo 250-foot microphone pair. In our experiments, we found the mech microphones were the most important microphones in capturing the character of the guns, so we spared no expense and placed 2 Neumann KRM 81i mt’s only millimeters away from the mech of the gun. We also used these Neumanns to capture all of the foley for each gun.
▼ GUNS INSIDE
- Barrett M99
- PSL-54 Dragunov
- Remington 700 .308
- Savage 110 BA
- Tiger Dragunov
BUILT FOR GAME DEVELOPMENT
- Designed for implementation— Sounds are delivered in separate parts, structured to sync with animations and gameplay events for in-game triggering.
- Variation-ready—Many of our sounds come with multiple versions reduce repetition and keep gameplay immersive.
- Mix-and-match—Use sounds standalone for quick implementation, or layer them to create unique effects — without starting from scratch.
USEFUL LINKS
SUPPORT
Questions, feedback, or a sound style you'd love to see? Drop us a message on Discord or contact us.
Follow us on YouTube and Instagram for latest releases, sales, tutorials, and behind-the-scenes sound design content.
From the publisher's Asset Store listing.
Technical details
Sample rate: 48 kHz
Bit depth: 16 bit
Loopable: No
Additional: Stereo