Virtual Joystick Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.2.1
Last updated
First released
Unity version
2020.3.40 or later
Package size
903 KB
Files
26
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148
Views in the past week
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Virtual Joystick Pack

by Terresquall (opens in new tab)

4.9 / 5 · 16 ratings

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Need an on-screen joystick for your mobile or tablet-based game? Drag one of the virtual joystick prefabs in this package onto your Canvas and it will be ready-to-use.

Price Free

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Price history

Last 6 months

USD
Price history for Virtual Joystick Pack, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Virtual Joystick Pack screenshot 1

Virtual Joystick Pack screenshot 1

About this asset

This package includes 11 different joystick prefabs to choose from. Drag these prefabs onto your Canvas, and they will be ready to use. The joystick inputs bind easily to your game logic, and multiple joysticks are supported.

This asset is compatible with mobile devices and mobile platforms.

If you like this free asset, please consider purchasing the paid versions to support us.

Assets (x18):

Native Joystick (Black), Native Joystick (White), Native Joystick (Blue), Native Joystick (Red), Split Joystick (White), Split Joystick (Grey), Split Joystick (Black), Horizontal Joystick (White), Horizontal Joystick (Black), Horizontal Joystick (Blue), Horizontal Joystick (Red), Vertical Joystick (White), Vertical Joystick (Grey), Vertical Joystick (Black), Default Joystick (Black), Default Joystick (White), Default Joystick (Blue), Default Joystick (Red)

Compatibility:

This project is compatible with all render pipelines.

Support:

If you have any questions, or find any bugs, please post them here: https://blog.terresquall.com/community/forum/unity-assets-support/virtual-joystick-pack/

From the publisher's Asset Store listing.

Technical details

This asset pack should take less than 5 minutes to set up. To do so:

  1. Drag a joystick prefab onto your Scene's Canvas.
  2. Use VirtualJoystick.GetAxis("Horizontal") or VirtualJoystick.GetAxis("Vertical") wherever you want to retrieve input data from the joystick.

Multiple joysticks are supported, though some set-up is required for that. There are many other settings that you can configure to set up the joystick the way you want. For more details on these settings and configurations, see our online guide for the asset here: https://www.terresquall.com/games/virtual-joystick-pack-guide/

If you have issues with getting the asset to work with your current input system, please refer to our FAQs, or make a post in our forums.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.8f1 Compatible Compatible Compatible Compatible
2020.3.40f1 Compatible Compatible Compatible Compatible

Does not currently work with Unity's UI Toolkit. Compatibility will be implemented in the future.

As listed on the Asset Store.