Light Receiver URP - Real-time light highlights in AR View on Asset Store (opens in new tab)

Package details

Latest version
3.1.0
Last updated
First released
Unity version
2021.3.0 or later
Package size
273 KB
Files
18
Favorites
27
Views in the past week
10

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Light Receiver URP - Real-time light highlights in AR

by Dev Dunk Studio (opens in new tab)

5.0 / 5 Β· 3 ratings

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Light Receiver URP enables you to display real-time point/spot lights on transparent surfaces!

Price $14.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Light Receiver URP - Real-time light highlights in AR, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Light Receiver URP - Real-time light highlights in AR screenshot 1

Light Receiver URP - Real-time light highlights in AR screenshot 1

About this asset

Light Receiver URP uses transparent surfaces to display real-time lights in your project.

These enhanced graphics can bring AR and VR scenes truly to life.

🧾 Features

πŸ‘‰ Real-Time lighting on transparent objects

πŸ‘‰ Colored diffuse lighting with specular highlights

πŸ‘‰ Main light highlights

πŸ‘‰ Easy customizable setup

πŸ‘‰ Supports multiple lights at once

πŸ‘‰ Pick the light's transparency

πŸ‘‰ Support for all real-time light types (directional light, spotlight, point light)

πŸ‘‰ Support for all devices

πŸ‘‰ Forward & Forward+ support (deferred will fall back to Forward)

πŸ‘‰ Support for URP Light Layers

πŸ‘‰ Made in Shader Graph

πŸ‘‰ Customizable shaders for custom effects

πŸ‘‰ Optimized for performance on mobile devices!

πŸ“± AR Use

Light Receiver URP is mostly used in AR to render real-time lights on planes detected with plane detection.

This way, an AR environment can have realistic real-time lighting in AR. This creates a more immersive AR experience.

Of course, feel free to use this for any other project you see fit!

Combine with Shadow Receiver URP

Use real-time lights, combined with shadows, using the Shadow Receiver URP package!

πŸ›  Technicals

Only works in Universal Render Pipelines!

Tested in Unity 2021.3LTS, 2022.3LTS, and Unity 6.

Works using 1 real-time or mixed directional light and multiple point- and spotlights.

Work on any device.

Discord | Documentation

Thanks to https://imaginevisual.se for commissioning this asset!

Thanks to Lukas Moro for the video

From the publisher's Asset Store listing.

Technical details

- Good mobile performance using half floating point precision

- Support for main directional light

- Support for multiple spotlights

- Support for multiple point lights

- Support for Forward & Forward+ rendering

- Easily tunable materials

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.0f1 Not listed Compatible Not listed

Only compatible in Universal Render Pipeline (URP)

As listed on the Asset Store.