View on Asset Store (opens in new tab)
Package details
- Latest version
- 3.1.0
- Last updated
- First released
- Unity version
- 2021.3.0 or later
- Package size
- 273 KB
- Files
- 18
- Favorites
- 27
- Views in the past week
- 10
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $4.99 on
Keywords
Light Receiver URP - Real-time light highlights in AR
Light Receiver URP enables you to display real-time point/spot lights on transparent surfaces!
Affiliate link Β· Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 6
Light Receiver URP - Real-time light highlights in AR screenshot 1
About this asset
Light Receiver URP uses transparent surfaces to display real-time lights in your project.
These enhanced graphics can bring AR and VR scenes truly to life.
π§Ύ Features
π Real-Time lighting on transparent objects
π Colored diffuse lighting with specular highlights
π Main light highlights
π Easy customizable setup
π Supports multiple lights at once
π Pick the light's transparency
π Support for all real-time light types (directional light, spotlight, point light)
π Support for all devices
π Forward & Forward+ support (deferred will fall back to Forward)
π Support for URP Light Layers
π Made in Shader Graph
π Customizable shaders for custom effects
π Optimized for performance on mobile devices!
π± AR Use
Light Receiver URP is mostly used in AR to render real-time lights on planes detected with plane detection.
This way, an AR environment can have realistic real-time lighting in AR. This creates a more immersive AR experience.
Of course, feel free to use this for any other project you see fit!
Combine with Shadow Receiver URP
Use real-time lights, combined with shadows, using the Shadow Receiver URP package!
π Technicals
Only works in Universal Render Pipelines!
Tested in Unity 2021.3LTS, 2022.3LTS, and Unity 6.
Works using 1 real-time or mixed directional light and multiple point- and spotlights.
Work on any device.
Thanks to https://imaginevisual.se for commissioning this asset!
Thanks to Lukas Moro for the video
From the publisher's Asset Store listing.
Technical details
- Good mobile performance using half floating point precision
- Support for main directional light
- Support for multiple spotlights
- Support for multiple point lights
- Support for Forward & Forward+ rendering
- Easily tunable materials
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.0f1 | Not listed | Compatible | Not listed |
Only compatible in Universal Render Pipeline (URP)
As listed on the Asset Store.