Property Binding View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.3.31 or later
Package size
144 KB
Files
45
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1
Views in the past week
7

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Property Binding

by Nela System (opens in new tab)

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PropertyBinding is a utilization tool that enables designers to dynamically bind any properties from other objects in the Editor, allowing for more flexibility and customization in development.

Price $4.99

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Price history for Property Binding, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

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Property Binding screenshot 1

Property Binding screenshot 1

About this asset

With PropertyBinding, programmers can declare a field typed as PropertyBinding<T> in any serializable classes. Designers can then assign an object and one of its properties to the field in the editor. This allows the code to read the assigned property via the bound field at any time.

PropertyBinding is typically used in UI views, VFX controllers, and other contexts where properties from other objects need to be bound in the editor and read in the runtime.

The manual can be viewed at this link.

From the publisher's Asset Store listing.

Technical details

  • Support binding to properties from other objects and accessing them via a field
  • Support binding to static properties
  • Support parameters that are either manually specified or dynamically bound to properties.
  • Support binding to properties from generic types
  • Support bind to a designated property from a dynamic object at runtime

Note: AOT platforms are currently not supported when using generic types.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.31f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.