Progression Systems View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
6000.3.7 or later
Package size
682 KB
Files
45
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Progression Systems

by ZeqDEV (opens in new tab)

1 rating, too few to average

The progression system features Reputation, Weapon Skill, Profession, Experience, Progression Bar, and Stats systems with easy implementation into your own project.

Price $15.00

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Price history for Progression Systems, 6 months Current $15.00; lowest $15.00; highest $15.00 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov

Asset preview

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Progression Systems screenshot 1

Progression Systems screenshot 1

About this asset

What's included in the progression systems?

Reputation System

This component allows the creation and management of multiple factions within a game, enabling players to gain or lose reputation with these factions. The system supports leveling mechanics within each faction.

It includes following functionality:

  • Add & remove repuation
  • Choose amount of levels each faction should have
  • Easily access the functions by your own scripts 
  • Setup several factions
  • Switch between scenes without any issues
  • Choose to save local data (JSON)

Weapon Skill System

The Weapon Skill System is a system which makes you being able to level up multiple weapon skills in your game.

It includes following functionality:

  • Add & remove weapon skill
  • Choose amount of levels each weapon should have
  • Easily access the functions by your own scripts 
  • Setup several weapon skills
  • Switch between scenes without any issues
  • Choose to save local data (JSON)

Profession System

The Profession System is a system which makes you being able to level up professions in your game.

It includes following functionality:

  • Add & remove profession skill
  • Choose amount of levels each profession should have
  • Easily access the functions by your own scripts 
  • Setup several professions
  • Switch between scenes without any issues
  • Choose to save local data (JSON)

Experience System

A core feature of the progression systems.

It includes following functionality:

  • Add and remove experience
  • Set maximum level
  • Set experience required per level
  • Choose if you want rested experience when a player has been inactive for a certain amount of time
  • Switch between scenes without any issues
  • Choose to save local data (JSON)

When choosing between all these options simply add the GiveExperience script to an enemy or to a lootable object and select following option:

  • Give Experience on destroy (when enemy dies)
  • Give Experience on collider trigger
  • Select amount of experience to give

Progression Bar System

This smaller, yet impactful, system automatically generates a progression bar where you can set functions such as:

  • Automatic repeat on complete
  • Repeat infinite
  • Set amount of repeat
  • Progress speed
  • Attach your own script functions when a progression step has completed

Stats System

The Stats System offers a way to modify a character's statistical attributes, such as strength, agility, intelligence. You can set functions as:

  • Add values to a specific stat
  • Increase all values with a multiplier option (for example when a player levels up)

From the publisher's Asset Store listing.

Technical details

  • Experience System
  • Profession System
  • Weapon Skill System
  • Reputation System
  • Progression Bar System
  • Stats System
  • The systems has JSON serialization to save data between reload of scenes.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.7f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.