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Package details
- Latest version
- 1.0.1
- Last updated
- First released
- Unity version
- 2021.3.17 or later
- Package size
- 75.7 MB
- Files
- 157
- Favorites
- 21
- Views in the past week
- 7
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $20.00 on
Keywords
MC Terrain
- Price drop
Now reduced in price - see note below. MC Terrain auto-generates terrain with overhangs and caves. Players can modify it in play to dig tunnels, build, and explore – no more manual terrain sculpting!
Lowest recorded price
Get 71% off on Asset Store (opens in new tab)Affiliate link · Purchases support this site
Price history
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MC Terrain screenshot 1
About this asset
MC Terrain uses an implementation of the marching cubes algorithm to generate fully interactive 3D terrain from noise. Because the terrain is stored in a 3D array, players can modify it in real-time, raising or lowering the terrain dynamically.
- Unity Compatibility:
Works with Unity 2021.3.0f1 and above, and supports the Built-in Render Pipeline, Universal Render Pipeline (URP), and High Definition Render Pipeline (HDRP). - Endless Procedural Terrain:
Terrain is generated in 16x16 chunks, enabling infinite scrolling across a looping 512x512 biome map texture. The map wraps on both axes, enabling seamless and endless exploration. - Biome System:
Includes an 11-biome system, each with custom terrain textures, vegetation, and scenery setups (grass included by default). This enables the creation of diverse and visually rich environments.
Additional Notes:
- No scenery items are included beyond the grass.
- The project includes a basic default player capsule. See the included PDF documentation for setup instructions.
- Full YouTube tutorials are available to walk you through the code and structure.
Developer Note:
I've reduced the price of this asset, as it's no longer being updated. It still includes a complete marching cubes terrain generator with random maps, biome support, and endless scrolling. There is also full documentation and YouTube videos available to help you understand and modify the code.
Great for learning procedural generation or adapting for your own project!
From the publisher's Asset Store listing.
Technical details
Features
- All C# code is included for you to build on and play around with
- Fully documented
- Marching cubes terrain generation
- Player can raise and lower terrain in play
- Endless map scrolling
- Everything procedurally generated from a single seed value
- 11 Biomes, set up using scriptable objects
- Option to use your own biome and height maps
- Different trees, bushes, rocks, stones and grass can be set for each biome type (no scenery Prefabs are included - tutorial videos show how to add scenery)
- GPU Instanced grass
- Water implementation (no water shaders are included - tutorial videos show how to create a suitable water plane)
- Compatible with 2021.3.0f1 upwards
- Runs on Built-in Render Pipeline, URP and HDRP
Documentation
- Online documentation and tutorial videos - www.mcterrain.com
- Offline documentation - PDF documentation is included with the package
- Join our discord for help and discussion
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.17f1 | Compatible | Compatible | Compatible |
The package includes shaders for all render pipelines and an editor menu to switch between them. The menu items are found under "Tools/MCTerrain".
For more information check out the included documentation or www.mcterrain.com for tutorial videos and documentation.
As listed on the Asset Store.