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Package details
- Latest version
- 3.3.0
- Last updated
- First released
- Unity version
- 2022.3.0 or later
- Package size
- 940 KB
- Files
- 41
- Favorites
- 34
- Views in the past week
- 41
Price tracking
- Last checked
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- Lowest recorded
- $5.00 on
Keywords
Auto Exposure for URP
- Price drop
Auto exposure & eye adaptation post-process for Unity URP: camera auto-adapts brightness to light & dark scenes with configurable exposure curves.
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Price history
Last 6 months
USDAsset preview
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Auto Exposure for URP screenshot 1
About this asset
- Add eye adaptation to your scenes.
- Camera adapts automatically to bright or dark areas.
- Configure base exposure, exposure curve, and floor and ceiling exposure values.
- Add Overrides to Global or Local Volumes.
- Control via API
- Source code
✅Updated to Unity 6!
All the Occa Software assets are currently going through the process of being updated to Unity 6. If you run into any problems, please reach out to us!
From the publisher's Asset Store listing.
Technical details
Compatibility
- Compatible with Unity 2022 LTS.
- Auto Exposure's Compute mode requires Shader Model 4.5+ to operate.
- Auto Exposure's Fragment mode supports platforms where Compute Shaders are not supported and is the recommended path for VR SPI.
Demo Resources include...
- 1 Demo Scene
- 2 Demo Post Processing Profiles
Asset Resources include...
- 1 Compute Shader
- 1 Editor Script
- 1 Render Feature
- 1 Post Processing Override
- 1 Assembly Definition (Editor)
- 1 Assembly Definition (Runtime)
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.0f1 | Not listed | Compatible | Not listed |
As listed on the Asset Store.