Image Highlight Shader (Legacy) View on Asset Store (opens in new tab)

Package details

Latest version
3.2.0
Last updated
First released
Unity version
2021.3.0 or later
Package size
490 KB
Files
13
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14
Views in the past week
6

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Image Highlight Shader (Legacy)

by Project G.A.M.E.D.E.V. (opens in new tab)

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A URP unlit shader for highlighting images by gradually moving an emissive wave along their surface.

Price $5.99

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Price history

Last 6 months

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Price history for Image Highlight Shader (Legacy), 6 months Current $5.99; lowest $5.99; highest $5.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Image Highlight Shader (Legacy) screenshot 1

Image Highlight Shader (Legacy) screenshot 1

About this asset

PLEASE NOTE! This is our legacy highlight shader for versions below Unity 6.0. For Unity 6.0 and above, please see our improved UI Highlight Shader.

IMPORTANT! This asset requires the Shader Graph package for the shaders to work.

The Shader Graph package already comes bundled with most Unity versions and rendering pipelines, but it can also be imported into your project from the Package Manager window inside the Unity Editor.

NOTE: This asset is also part of the Essential 2D Shaders Bundle – https://assetstore.unity.com/packages/slug/201882

This shader allows you to highlight images (originally intended for text that is written outside of Unity and then exported as an image) by gradually moving an emissive wave along their surface. The wave's emission, sharpness (strength), thickness and speed are fully customizable. Use this shader to highlight any elements in the Canvas, as well as to add emission to your UI elements.

Shader options:

  • Albedo
  • Albedo Color
  • Alpha Cutoff
  • Emission Color
  • Emission Strength
  • Wave Controller
  • Wave Thickness
  • Wave Strength

For further information, visit the asset's page on our website: https://www.project-gamedev.com/image-highlight-shader.html

For further technical details, visit the asset's documentation page: https://docs.project-gamedev.com/image-highlight-shader/image-highlight-shader.html

NOTE: In case you are using the Built-In Renderer, use folder "Built-In Renderer". In case you are using URP, use folder "Universal Renderer".

From the publisher's Asset Store listing.

Technical details

  • 1 Shader Graph asset
  • C# controller script
  • An example text image and a material for the shader
  • 1 PDF explaining the shader's setup, as well as its options.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2023.1.0f1 Compatible Compatible Not listed Compatible
2021.3.0f1 Compatible Compatible Not listed Compatible

In case you are using the Built-In Renderer, use folder "Built-In Renderer". In case you are using URP, use folder "Universal Renderer".

As listed on the Asset Store.