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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.3.6 or later
- Package size
- 1.8 GB
- Files
- 907
- Favorites
- 45
- Views in the past week
- 23
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- Lowest recorded
- $44.99 on
Keywords
Victorian Market in Abandoned Factory Building
Victorian Market Environment with 230 Unique Meshes. Including all showcased assets, and high-quality assets. With a good level of detail and optimized for Game Ready Projects.
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Victorian Market in Abandoned Factory Building screenshot 1
About this asset
Victorian Market Environment with 230 Unique Meshes. Including all showcased assets, and high-quality assets. With a good level of detail and optimized for Game Ready Projects.
Creative Direction by Leartes Team, Environment made by talented Artist 'Abraham L. Agaton'
Concept Arts made by “Sebastien Fauvergue”.
If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.
For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.
Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.
From the publisher's Asset Store listing.
Technical details
Features:
- 230 Unique Meshes
- Includes Showcased Preassembled Scene
- Attention to Detail / AAA Quality
- Controllable parameters in Material Instances
- High-Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Automatically Generated
LODs: Yes, 3 LODs for complex assets
Average Poly Count: around 1K up to 130K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Apples, Barrels, Bottles, Chairs, Sacks, Stool, Tables, Tarps, Vase,etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Columns, Floors, Windows, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 230 Unique Meshes
Number of Materials and Material Instances: 199
Number of Textures: 160
Supported Development Platforms: All Platforms
Render Pipeline Disclaimer:
This package is designed for these two render pipelines: HDRP and URP pipelines.Materials are created with shadergraphs which supports HDRP and URP pipelines.Renders and animations were created in HDRP.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.6f1 | Not listed | Compatible | Compatible |
This package is designed for these two render pipelines: HDRP and URP pipelines.Materials are created with shadergraphs which supports HDRP and URP pipelines. The package uploaded as a HDRP file moreover, you can change pipeline by following these steps: Edit>Project Settings>Graphics>Scriptable Render Pipeline Asset and Edit>Project Settings>Quality> Render Pipeline Asset.
As listed on the Asset Store.