Create and manage a complete traffic system in your scenes in no time at all. Design new lanes and new waypoints and connect them together. Whether you're developing a driving game, a city simulation, or a virtual environment, Realistic Traffic Controller will bring life to your scenes.
🎮 WebGL Demo - Android Demo - 📚 Documentation
🔖 Realistic Traffic Controller in City Car Driving Simulator Multiplayer.
🚀 V2.0 has been released on 19 July 2026, more details in release notes.
- Unity 6
- Built-in, URP, and HDRP
- All platforms
The optimized traffic spawner will manage all vehicles in your scene, allowing vehicles to navigate roads, obey traffic rules, and interact with each other and the environment. Vehicles react intelligently to changing traffic conditions and adapt their behavior accordingly, creating a beautiful traffic flow in your game.
Features
- Creating & managing lanes and waypoints with assisted editor scripts
- Connecting lanes & waypoints to other lanes & waypoints
- Complete vehicle controller for traffic vehicles (with independent wheel configuration)
- Traffic spawner to create & manage the traffic vehicles
- Optimized traffic management based on distance and occlusion
- Traffic lights
- Vehicle obstacle detection and adherence to the traffic rules
- EasyRoads integration. Generate one way / two ways lanes with specific options on your EasyRoads road network with one click
Editor
- All major systems have been managed by their responsive editor scripts
- Creating / adding / removing / editing lanes and waypoints with a few clicks
- Complete vehicle controller can be used on any kind of land vehicle
- Simplified vehicle setup
- Obstacle detection with raycasts and triggers
- Optimized traffic management (Only closer vehicles will use heavier processes)
- Listing waypoints in close proximity and connecting to them inside the editor
- Scene manager to check and fix any wrong configuration on the scene
- Customizable gizmo settings
Render Pipelines
- All render pipelines (Built-in, URP, and HDRP) are supported