Easy Runtime Optimize

This is a runtime optimization to replace the built-in Static.

it will find suitable meshes and merge them


Unity 2019 or later


Compatible URP BulitIn


not Compatible HDRP,Because it has already done something similar


SRP Support



Description

1.Simple to use

2.Runtime Optimize

3.One Script


If you have any questions, please contact the following mail : z534605060@gmail.com