Wise Feline Influence Maps View on Asset Store (opens in new tab)

Package details

Latest version
1.26.3
Last updated
First released
Unity version
2022.3.55 or later
Package size
15.3 MB
Files
85
Favorites
11
Views in the past week
28

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Wise Feline Influence Maps

by NoOp Army (opens in new tab)

5.0 / 5 · 6 ratings

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An influence maps plugin which allows you to do spatial queries to make strategic decisions based on the environment and other agents to make your AI more immersive. Supports burst too

Price $59.99

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Price history

Last 6 months

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Price history for Wise Feline Influence Maps, 6 months Current $59.99; lowest $59.99; highest $59.99 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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Wise Feline Influence Maps screenshot 1

Wise Feline Influence Maps screenshot 1

About this asset

Documentation | Discord | Twitter/X | Burst video

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Ultimate Utility AI and influence maps contains this package and you can upgrade to it later on by paying the price difference.

Influence maps allow you to do spatial queries and answer questions like:

  • Where should I stand so I'm not too close to friends and too far from enemies?
  • Where should I throw a grenade so I kill most enemies?
  • Where are the paths cargos usually travel so I send the criminal bands to steel their goods?
  • Where should I build the next house in relation to current population density and house density in my procedural generation map

Wise Feline influence maps allows you to answer these sorts of questions efficiently and is compatible with Wise Feline Utility AI as well. The ultimate version of Utility AI contains influence maps and this package is upgradable to that by paying the price difference.

This package supports burst in unity 2022 and is written with performance in mind.

You store the effect of an agent/object/action on a map as a stamp and then can search for map parts with high values, low values, averages and .... You can combine different maps with each other and then query them for specific values around a point or check a point's value. Maps can have any resolution you desire and operations like normalizing, multiplying and adding maps to each other is supported by default. In addition to these you get access to the raw arrays if need be.

From the publisher's Asset Store listing.

Technical details

The documentation can be found here

  • Minimum allocations: you can re-use your older arrays when you combine multiple maps again
  • High performance
  • Burst support in 2022
  • Is very simple and flexible and can work with any other sort of AI system
  • Gizmos for easy visualization
  • Allows you to combine multiple maps with custom operations without writing code but all classes down to the lowest level are exposed to you.
  • Allows you to decay values of a map for snow, foot steps and event maps.
  • Allows you to calculate line of sight for adding influence only where an agent can really see/shoot/attack.
  • Works with our Utility AI, Smart Objects, AI Tags and other packages pretty well.
  • Has fast discord and email support

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.55f1 Compatible Compatible Compatible Compatible

The asset doesn't do anything rendering related and the sample is in the built-in render pipeline.

As listed on the Asset Store.