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Package details
- Latest version
- 1.0.6
- Last updated
- First released
- Unity version
- 2021.3.40 or later
- Package size
- 3.9 MB
- Files
- 254
- Favorites
- 22
- Views in the past week
- 15
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- $27.99 on
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Jungle Sequencer
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Jungle Sequencer is a node-based framework for visually choreographing code, helping you implement traditionally complex systems like dialogue, missions/quests, cutscenes, and so much more with ease!
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Jungle Sequencer screenshot 1
About this asset
🌴 Check it out: JungleSequencer.com 🌴
Jungle Sequencer is a first-of-its-kind visual node-based sequencing framework that significantly simplifies the integration of traditionally complex game systems. Acting as a choreographer for your code, Jungle Sequencer makes game development faster and so much more intuitive.
Jungle Sequencer's easy-to-learn interfaces and flexible systems empower development of all sizes, from big teams to indie developers, to build their game systems more visually with ease. This streamlined approach not only enhances code reusability but also helps developers and designers to work more closely together. By bridging the gap between technical and creative roles, Jungle enables your team to visually assemble, iterate, and refine your game faster than ever. Whether you're managing a large-scale project or crafting your dream indie title, Jungle gives you the tools to bring your vision to life with simplicity and efficiency.
⭐ The Goal:
Build game systems that just work without the hassle. Jungle Sequencer helps you to focus on what matters: Creating amazing games!
❓ Why Choose Jungle?
- Visual Simplicity: Connect and sequence your game systems visually, no coding expertise required for designers.
- Flexible for Everyone: Perfect for big teams or solo indie developers.
- Faster Development: Spend less time managing complexity and more time creating.
- Collaborative Workflow: Developers and designers can seamlessly work together in one unified framework.
- Adaptable Projects: Easily tweak and refine as your game evolves.
🧑💻 For Developers:
- Write your nodes in C# and watch them transform into visual nodes in the Jungle Editor.
- Utilize Jungle's compehensive and flexible systems to make your nodes even more intuitive and visual.
- Validation, scene gizmos, details box, progress bar, custom node inspector, etc.
- Jungle handles the hard parts so you don't have to.
- Connection management, lifecycles, error handling, etc.
🎨 For Designers:
- Work visually by connecting nodes to sequence game systems.
- No coding required: Focus on creativity and rapid iteration.
- Coregraph everything intuitively for faster results.
Build These Systems and More All in a Single Framework:
- Dialogue
- Missions/Quests
- Scripted Events
- Cutscenes/Cinematics
- NPC Behavior
- Tutorials
- Skill Trees
- Boss Battles
- And so much more!
🌴 Simplify your game development with Jungle Sequencer! 🌴
From the publisher's Asset Store listing.
Technical details
✔️ Features:
- 100+ built-in nodes
- Play mode edit support
- Light and dark themes
- Editor customization
- Validation & error handler system
- Scene gizmos support
- Custom node inspector support
- Authoring tracking system
- See who made what and when (Optional)
- Node script fabricator
- Node view visualizations
- Details box, progress bar, and scene gizmos
🖥️ Supported OS:
- Supported by all platforms Unity can build to.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 2021.3.40f1 | Compatible | Compatible | Compatible | Compatible |
Materials in the demo scene may appear pink if the demo scene is opened in a project using a render pipeline other than the standard render pipeline.
As listed on the Asset Store.