Magic Auto Linker View on Asset Store (opens in new tab)

Package details

Latest version
1.4.2
Last updated
First released
Unity version
5.1.3 or later
Package size
1.0 MB
Files
48
Favorites
36
Views in the past week
4

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$10.00 on

Magic Auto Linker

by Atesh Entertainment (opens in new tab)

2 ratings, too few to average

Price $10.00

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Price history

Last 6 months

USD
Price history for Magic Auto Linker, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Magic Auto Linker screenshot 1

Magic Auto Linker screenshot 1

About this asset

Documentation
Source and More
Forum Thread
Free Version
What is MagicAutoLinker?
MagicAutoLinker links your scene objects to your code references automatically in runtime. You don't have to drag&drop hundreds of scene objects to inspector fields of your script component. It also supports subclasses and collections (array or list) in your scripts. This is very useful especially on GUI objects and scripts because they tend to have hundreds of references between them.
All the magical linking work is done in runtime. It doesn't mess with your game objects or scene structure in edit mode. However MagicAutoLinker introduces a preview window in edit mode for you to be able to see the possible runtime links in your scene even before starting the play mode.
MagicAutoLinker is for everyone who can write simple scripts.
Story
(My paraphrasing from Stephen Hawking's article. For original : Link)
In the beginning, there was only darkness, water, and the great god Bumba. One day Bumba, in pain from a stomach ache, vomited up the Visual Basic. Still in pain, Bumba vomited up the Delphi and other visual programming environments. (Please see the documentation for the entire story...)
MagicAutoLinker also includes WeNeedCreatedMessage package.

From the publisher's Asset Store listing.