HPJ Pathfinding Pro View on Asset Store (opens in new tab)

Package details

Latest version
1.1.6
Last updated
First released
Unity version
2021.3.6 or later
Package size
7.5 MB
Files
851
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68
Views in the past week
12

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HPJ Pathfinding Pro

by Blue Team Games (opens in new tab)

5.0 / 5 · 3 ratings

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  • Price drop

The HPJ Pathfinding Project is a fast, powerful, and easy-to-use pathfinding tool for Unity.

Discount -73% Previous price $70.00 Price $19.00

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Price history

Last 6 months

USD
Price history for HPJ Pathfinding Pro, 6 months Current $19.00; lowest $19.00; highest $70.00 in this period. $0 $50 $100 Jun Jul Aug Sep Oct Nov

Asset preview

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HPJ Pathfinding Pro screenshot 1

HPJ Pathfinding Pro screenshot 1

About this asset

The HPJ Pathfinding Project is a fast, powerful, and easy-to-use pathfinding tool for Unity. With insanely-fast pathfinding, versatile agents will be able to find their destination in a complex environment in seemly no time! Perfect for games that have large unit counts.

HPJ utilizes JPS or Jump Point Search pathfinding to deliver 10-100x performance over A* Pathfinding. Follow our examples to get thousands of units over a huge map. The Pathfinding class makes it easy to port over the logic to any Lockstep-driven game for completely deterministic pathfinding.

Features:

- Multithreaded.

- Easy-to-use Map Creation Tools

- Navigation Agents with Local Avoidance

- Navigation Obstacles including Navigation Meshes

- Source code included.

- Maps are easily updated at runtime.

- Includes a total of 13+ example scenes.

- Path remembrance

- Agent Avoidance

- Agent Swarming

Find help from our Discord (Or Just come say Hi!) or check out our tutorial!

Discord

Tutorial

From the publisher's Asset Store listing.

Technical details

Features

- Redundant Map Multithreading

- Multiple Agent Pathfinding Multithreading

- Map Creation

- Map Position and Size Adjustment

- Map Tile Adjustment on Runtime

- Map Painter

- Map Auto-Painter

- Map Seams

- Map Bridge Creation

- Map Bridge Point Position Adjustment

- Navigation Agents with Local Avoidance, Retry on Fail, and Relocation On Invalid Position

- Navigation Obstacles including Navigation Meshes, Spheres, and Rectangles

- JPS Pathfinding

- A* Pathfinding

- Source code included.

- 13 Example Scenes

- Path remembrance

- Agent Avoidance

Supported on Windows

Find out Documentation and a Quick start guide on our Discord

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.7f1 Compatible Compatible Compatible Compatible
2021.3.6f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.