SimpleUDP - Networking View on Asset Store (opens in new tab)

Package details

Latest version
0.7.0
Last updated
First released
Unity version
2020.3.46 or later
Package size
1.3 MB
Files
24
Favorites
21
Views in the past week
2

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Keywords

SimpleUDP - Networking

by StrumDev (opens in new tab)

No ratings yet

SimpleUDP - A simple library UDP network.

Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for SimpleUDP - Networking, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

1 / 1

SimpleUDP - Networking video 1

About this asset

SimpleUDP v0.7.0

SimpleUDP is a simple network library that provides reliable and unreliable messages.

This is my first project on which I spent a considerable amount of time to understand how the network works. This network library is primarily designed to create virtual connections and transmit reliable data over the UDP protocol. The project is not yet fully completed, so I do not know how frequently updates will be released. This project is not something powerful or efficient; I made it to learn how to finish projects rather than start and not complete them.

I developed this project myself, starting without knowledge of C# and how the network works, so please be understanding.

The project at this stage is already suitable for use in small commercial applications and games.

I don't plan to make any major changes to the functionality in the future, mostly bug fixes and performance improvements.

Where it can be used:

It's up to you to decide, it's a fairly small library that may be suitable for small projects.

I don't try to be better than existing similar off-the-shelf solutions, because I do it to learn.

Documentation: here.

GitHub: here.

Discord: here.

By StrumDev 🇺🇦

From the publisher's Asset Store listing.

Technical details

  • Only UDP.
  • CCU: No limit.
  • Small packet header size overhead: 1 byte for unreliable, 2 bytes for reliable.
  • Broadcast message.
  • Client-server connections.
  • Can be used in dotnet and Unity applications.
  • License: MIT License.
  • The library is under development.