Bro Audio View on Asset Store (opens in new tab)

Package details

Latest version
3.3.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
47.9 MB
Files
504
Favorites
330
Views in the past week
239

Price tracking

Last checked
Tracked since
Lowest recorded
Free on

Keywords

Bro Audio

by Ami Production (opens in new tab)

5.0 / 5 · 39 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 38
4 stars 1
3 stars 0
2 stars 0
1 star 0

BroAudio is a sound management and playback system, emphasizing sound quality and a developer-friendly experience without requiring advanced audio engineering knowledge.

Price Free

Get it free on Asset Store (opens in new tab)

Affiliate link · Purchases support this site

Price history

Last 6 months

USD
Price history for Bro Audio, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov Version 3.2.0 released 10 Jun 2026 v3.2.0 Version 3.2.1 released 15 Jun 2026 Version 3.2.2 released 13 Jul 2026 v3.2.2 Version 3.2.3 released 25 Aug 2026 v3.2.3 Version 3.3.0 released 3 Oct 2026 v3.3.0

Asset preview

1 / 11

Bro Audio screenshot 1

Bro Audio screenshot 1

About this asset

For Designer : Building a vast sound library and design its behavior and characteristic without writing any lines of code.

For Programmer : Unlock the full potential and endless possibilities in just one line of code with an easy-to-use API.

Support for Unity 2020.3+. including 2020.3 - 2023, and Unity 6.

Documentation | Discord | Github

🔊Natural Fading/Cross-Fade, and Enhanced Volume Control

Utilizing a fully pre-designed automated AudioMixer to control sounds and playback flow with natural fading (frame-rate independent) and extended volume control range (up to +20dB).

🫧Randomization

The most important feature for game audio. Adding versatility to repetitive sounds with minimal audio files.

🔁Seamless

Automatically cross-fade loops to enable seamless repetition of sounds, perfect for Ambience/Environment sounds and music.

🎵Auto-Transition Music Player

Play the next BGM at anytime, anywhere, and transition from one to the other automatcially.

📜Playback Group

Groups multiple sounds and manages their playback with a set of rules, ensuring a balanced mix that enhances diversity and soundscape clarity in your game.

💥Dominator Player

A unique feature in BroAudio. It can change other sounds as it plays. Common use cases include:

•Simulating hearing loss after an explosion occurs nearby

•Lowering the volume of other sounds when a narrator is speaking

✨Dynamic Audio Effect

Dynamically add audio effects and alter the characteristics of any sound in real-time. Enabling more immersive and responsive soundscapes.

〰️ Spectrum Analyzer

Fetch spectrum data and implement audio visualization features without writing a single line of code.

📫Addressables support

Manage sound assets on the fly to improve memory usage at runtime and reduce build size with Unity's latest asset management tool.

🌐Localization

Full integration with Unity's Localization package, plays the right clip for the player's language automatically. Localized voiceover, narration, and language-specific SFX, all set up in the Library Manager without a line of code.

😊easy-to-use API

Execute methods from anywhere without needing an object reference, and write it in just one line with method chaining like writing a C# Linq.

FAQ

Why is this tool related to sound quality?

A playback system can significantly impact sound quality, as the loss of sound quality is easy to occur and hard to avoid. BroAudio has designed various solutions to address these issues. See the docs for more details.

What does Developer-Friendly mean in this tool?

BroAudio aims to minimize the amount of information presented to developers. You won't be overwhelmed by a large number of rarely used, or even completely unfamiliar settings and parameters.

Can I still use Unity's built-in audio component?

Yes, BroAudio is an add-on plugin, it can work with Unity's built-in audio component simulteneously without any addtional configuration.

From the publisher's Asset Store listing.

Technical details

Third-Party Licenes

SavWav.cs - zlib License

Demo Scene Asset Licenes

CC0 1.0 Universal License

  • 688130__sami_hiltunen__spaceship-ambience
  • 490253__anomaex__sci-fi_explosion
  • Ground 033
  • Rock012

THE #GAMEAUDIOGDC BUNDLE LICENSING

  • DroneMusic
  • Transition_Mystery-08
  • Reverse_Production Element_Sigh-Piano-Guitar-Bells-003
  • AMBIENCE Desert Soft Day
  • water_lapping_sea_waves_sandy_beach_5_meters_01
  • FUI Hologram Ping Tone Echoed-2
  • Utilities-Sensor-02
  • PM_SFG_VOL2_WEAPON_15_5_GUN_GUNSHOT_FUTURISTIC
  • PM_SFG_VOL1_WEAPON_4_4_GUN_GUNSHOT_FUTURISTIC
  • Weapon Shot Spaceship Super Blaster-04
  • Robotic Lifeforms 2 - Power - Autobot Disengage 08

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f2 Compatible Compatible Compatible Compatible

As listed on the Asset Store.