Desert Worlds: Planet Materials View on Asset Store (opens in new tab)

Package details

Latest version
1.0.1
Last updated
First released
Unity version
2021.3.21 or later
Package size
116.8 MB
Files
73
Favorites
5
Views in the past week
7

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Desert Worlds: Planet Materials

by DarkMatterMagic (opens in new tab)

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4k planet materials each with thousands of variations through SBSAR random seed texture regeneration. Includes 8 Substance materials and the script to animate planet orbit and rotation in the preview.

Discount -38% Previous price $16.00 Price $10.00

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Price history

Last 6 months

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Price history for Desert Worlds: Planet Materials, 6 months Current $10.00; lowest $10.00; highest $10.00 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov

Asset preview

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Desert Worlds: Planet Materials screenshot 1

Desert Worlds: Planet Materials screenshot 1

About this asset

Attention! Increase SBSAR Output Resolution to 4096 for intended material output. On import the Output Resolution defaults to 1024. In some cases, lower resolutions will decimate the intended output.

Substance 3D for Unity is free and required!

Desert Worlds: Planet Materials is designed to provide detailed exoplanets in 4k. Textures and materials developed using Adobe Substance Designer.

Eight planets are textured within the provided example scene. Free inclusion of the SolarOrbitalSystem.cs and CameraSwitch.cs used to animate the solar system in the preview video above. Also Includes free Sun Material and 6-sided Space Skybox.

Website: https://darkmattermagic.com/desert-worlds/

Script Manual: https://darkmattermagic.com/manual-sos/

SBSAR Manual: https://darkmattermagic.com/manual-sbsar/

More Unity Assets: https://darkmattermagic.com

From the publisher's Asset Store listing.

Technical details

  • 8 of each for each planet:
    • SBSAR file
    • graph_0.asset
    • Material (.mat file)
    • Ambient Occlusion = (1024 × 1024 default) (4096 × 4096 intended)
    • Base Color = (1024 × 1024 default) (4096 × 4096 intended)
    • Height = (1024 × 1024 default) (4096 × 4096 intended)
    • Metallic = (1024 × 1024 default) (4096 × 4096 intended)
    • Normal = (1024 × 1024 default) (4096 × 4096 intended)
  • celestial_body.obj
  • classic_sun Material + Base Color (4096 × 4096)
  • space_skybox 6 Sided Skybox+ Base Color (4096 × 4096)
  • Example Scene
    • includes free SolarOrbitalSystem.cs (used to produce orbit in video above)
    • includes free CameraSwitch.cs (used to switch camera in video above)
  • Instructional readme.pdf

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.3.21f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.