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Package details
- Latest version
- 1.7.0
- Last updated
- First released
- Unity version
- 2022.3.62 or later
- Package size
- 16.8 MB
- Files
- 136
- Favorites
- 2,537
- Views in the past week
- 60
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $9.00 on
Keywords
RPG Map Editor
Paint an RPG map with three controls: left click, right click and Shift. Autotiles, collisions, minimap, fog of war and tile pathfinding work together out of the box.
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Last 6 months
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RPG Map Editor screenshot 1
About this asset
🧭 Updated for Unity 6. Requires Unity 2022.3 or newer.
RPG Map Editor is an autotile map editor for top-down, RPG Maker style 2D games. Paint in the Scene view, or let players edit maps while the game runs. Collisions, a minimap and fog of war come built in, so you get a working RPG world without learning a complicated tool.
Three controls do almost everything: left click paints, right click copies a tile or a group of tiles, and Shift changes what either one does. New to the asset? The welcome window's Quick Start opens a new scene with a map ready to paint.
💬 Discord | 📕 Manual | 📐 Scripting | 🕹️ HTML5 Demo | 🗣️ Forum
🗺️ At a glance
- Paint a full RPG world with two mouse buttons and Shift
- Edit maps in the Scene view or in game while playing
- Autotiles, animated tiles and RPG Maker VX tileset support
- Built-in collisions, an automatic minimap and a fog of war layer
- Tile pathfinding with several heuristics, plus area transitions
- Directional character animator for 1, 2, 4 and 8 direction sheets
- Procedural map generation and XML map export and import
🎨 Map building
- Autotiles and animated tiles
- Multiple layers
- Custom tile size
- Multiple tilesets demo
- RPG Maker VX tileset support
- Scene view overlay with brush position, selected tile and paint tools
- Brush size, fill, line, rectangle and ellipse tools
- Undo and redo with Ctrl+Z and Ctrl+Y, one step per stroke or shape
- In-game map editor, with an option to keep changes made in play mode
- XML map export and import
🧭 Worlds and navigation
- Tile pathfinding spread across coroutines, with several heuristics
- Area transitions
- Procedural map generator to start a map from
- Fog of war layer video
- Minimap generated automatically
- Collision by tile type: wall, fence and block
🧙 Characters and gameplay
- Directional animator for character sheets with 1, 2, 4 and 8 directions
- Player and enemy controllers that read RPG Maker charsets
- Click or tap to walk along a path, or step one tile per key press as in RPG Maker
- Basic AI: follower, NPC and companion
- Air and sea vehicles demo
- 2D pixel perfect camera that avoids artifacts from position or zoom precision
- Works with the old Input Manager, the Input System package, or both
⚙️ Performance and docs
- Big maps drawn in chunks, with low draw calls for mobile
- Online manual with a scripting section, and a PDF copy included
🙏 Credits
- Sample tileset by Mack (CC BY-SA 3.0)
- Character sheets by Tekepon and aweryn (CC BY-SA 3.0)
- None of the art comes from RPG Maker
💬 Support: Discord | Support page | [email protected]
🌐 Web: www.creativespore.com
🐦 X: @CreativeSpore
From the publisher's Asset Store listing.
Technical details
Key features:
- Autotile map editor for RPG games
- Edit maps in the Scene view or in game, with an option to keep play mode changes
- Paint with three controls: left and right mouse buttons plus Shift
- Quick Start in the welcome window and a Scene view overlay for the paint tools
- Brush size, fill, line, rectangle and ellipse tools
- Autotiles and animated tiles
- Multiple layers
- Custom tile size
- Multiple tilesets
- RPG Maker VX tileset support
- Tile pathfinding with several heuristics, spread across coroutines
- Area transitions between maps
- Procedural map generator
- Fog of war layer
- Automatically generated minimap
- Collision by tile type: wall, fence and block
- Directional animator for character sheets with 1, 2, 4 and 8 directions
- Player and enemy controllers with RPG Maker charset support
- Click or tap to walk along a path, or step one tile per key press
- Basic AI: follower, NPC and companion
- Air and sea vehicles
- 2D pixel perfect camera
- Undo and redo with Ctrl+Z, one step per stroke
- XML map export and import
- Chunked rendering for large maps with low draw calls
- Online manual with a scripting section, and a PDF copy included
Compatibility:
- Unity 2022.3 LTS or newer, including Unity 6
- Old Input Manager, Input System package, or both
- Needs TextMesh Pro, which new 2022.3 and Unity 6 projects already include
- Built-in 2D rendering, no render pipeline dependency
- The Directional Animation Controller inspector needs the 2D Sprite package and offers to install it
- Sample art: tileset by Mack, character sheets by Tekepon and aweryn, all CC BY-SA 3.0
- No art taken from RPG Maker
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2022.3.62f2 | Compatible | Compatible | Not listed |
As listed on the Asset Store.