RPG Map Editor View on Asset Store (opens in new tab)

Package details

Latest version
1.7.0
Last updated
First released
Unity version
2022.3.62 or later
Package size
16.8 MB
Files
136
Favorites
2,537
Views in the past week
60

Price tracking

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$9.00 on

Keywords

RPG Map Editor

by Creative Spore (opens in new tab)

4.5 / 5 · 109 ratings

Ratings by stars
Number of ratings for each star rating
5 stars 79
4 stars 18
3 stars 7
2 stars 2
1 star 3

Paint an RPG map with three controls: left click, right click and Shift. Autotiles, collisions, minimap, fog of war and tile pathfinding work together out of the box.

Price $45.00

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Price history

Last 6 months

USD
Price history for RPG Map Editor, 6 months Current $45.00; lowest $9.00; highest $45.00 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov Version 1.6.0 released 10 Aug 2026 v1.6.0 Version 1.6.1 released 1 Oct 2026 v1.6.1 Version 1.7.0 released 2 Oct 2026

Asset preview

1 / 24

RPG Map Editor screenshot 1

RPG Map Editor screenshot 1

About this asset

🧭 Updated for Unity 6. Requires Unity 2022.3 or newer.

RPG Map Editor is an autotile map editor for top-down, RPG Maker style 2D games. Paint in the Scene view, or let players edit maps while the game runs. Collisions, a minimap and fog of war come built in, so you get a working RPG world without learning a complicated tool.

Three controls do almost everything: left click paints, right click copies a tile or a group of tiles, and Shift changes what either one does. New to the asset? The welcome window's Quick Start opens a new scene with a map ready to paint.

💬 Discord | 📕 Manual | 📐 Scripting | 🕹️ HTML5 Demo | 🗣️ Forum

🗺️ At a glance

  • Paint a full RPG world with two mouse buttons and Shift
  • Edit maps in the Scene view or in game while playing
  • Autotiles, animated tiles and RPG Maker VX tileset support
  • Built-in collisions, an automatic minimap and a fog of war layer
  • Tile pathfinding with several heuristics, plus area transitions
  • Directional character animator for 1, 2, 4 and 8 direction sheets
  • Procedural map generation and XML map export and import

🎨 Map building

  • Autotiles and animated tiles
  • Multiple layers
  • Custom tile size
  • Multiple tilesets demo
  • RPG Maker VX tileset support
  • Scene view overlay with brush position, selected tile and paint tools
  • Brush size, fill, line, rectangle and ellipse tools
  • Undo and redo with Ctrl+Z and Ctrl+Y, one step per stroke or shape
  • In-game map editor, with an option to keep changes made in play mode
  • XML map export and import

🧭 Worlds and navigation

  • Tile pathfinding spread across coroutines, with several heuristics
  • Area transitions
  • Procedural map generator to start a map from
  • Fog of war layer video
  • Minimap generated automatically
  • Collision by tile type: wall, fence and block

🧙 Characters and gameplay

  • Directional animator for character sheets with 1, 2, 4 and 8 directions
  • Player and enemy controllers that read RPG Maker charsets
  • Click or tap to walk along a path, or step one tile per key press as in RPG Maker
  • Basic AI: follower, NPC and companion
  • Air and sea vehicles demo
  • 2D pixel perfect camera that avoids artifacts from position or zoom precision
  • Works with the old Input Manager, the Input System package, or both

⚙️ Performance and docs

  • Big maps drawn in chunks, with low draw calls for mobile
  • Online manual with a scripting section, and a PDF copy included

🙏 Credits

  • Sample tileset by Mack (CC BY-SA 3.0)
  • Character sheets by Tekepon and aweryn (CC BY-SA 3.0)
  • None of the art comes from RPG Maker

💬 Support: Discord | Support page | [email protected]

🌐 Web: www.creativespore.com

🐦 X: @CreativeSpore

From the publisher's Asset Store listing.

Technical details

Key features:

  • Autotile map editor for RPG games
  • Edit maps in the Scene view or in game, with an option to keep play mode changes
  • Paint with three controls: left and right mouse buttons plus Shift
  • Quick Start in the welcome window and a Scene view overlay for the paint tools
  • Brush size, fill, line, rectangle and ellipse tools
  • Autotiles and animated tiles
  • Multiple layers
  • Custom tile size
  • Multiple tilesets
  • RPG Maker VX tileset support
  • Tile pathfinding with several heuristics, spread across coroutines
  • Area transitions between maps
  • Procedural map generator
  • Fog of war layer
  • Automatically generated minimap
  • Collision by tile type: wall, fence and block
  • Directional animator for character sheets with 1, 2, 4 and 8 directions
  • Player and enemy controllers with RPG Maker charset support
  • Click or tap to walk along a path, or step one tile per key press
  • Basic AI: follower, NPC and companion
  • Air and sea vehicles
  • 2D pixel perfect camera
  • Undo and redo with Ctrl+Z, one step per stroke
  • XML map export and import
  • Chunked rendering for large maps with low draw calls
  • Online manual with a scripting section, and a PDF copy included

Compatibility:

  • Unity 2022.3 LTS or newer, including Unity 6
  • Old Input Manager, Input System package, or both
  • Needs TextMesh Pro, which new 2022.3 and Unity 6 projects already include
  • Built-in 2D rendering, no render pipeline dependency
  • The Directional Animation Controller inspector needs the 2D Sprite package and offers to install it
  • Sample art: tileset by Mack, character sheets by Tekepon and aweryn, all CC BY-SA 3.0
  • No art taken from RPG Maker

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2022.3.62f2 Compatible Compatible Not listed

As listed on the Asset Store.