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Package details
- Latest version
- 1.5.0
- Last updated
- First released
- Unity version
- 6000.0.81 or later
- Package size
- 1.6 GB
- Files
- 509
- Favorites
- 122
- Views in the past week
- 91
Price tracking
- Last checked
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- Lowest recorded
- $9.99 on
Keywords
Fishing Game Tool: Refreshed
Add a complete, ready-to-use fishing system with customizable rods, data-driven fish and loot, keyboard and gamepad support, third-person examples, and an extensible API.
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Price history
Last 6 months
USDAsset preview
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Fishing Game Tool: Refreshed screenshot 1
About this asset
Add a complete fishing system to your game with Fishing Game Tool.
Fishing Game Tool provides a ready-to-use, customizable fishing workflow designed for arcade-style and stylized fishing games. Set up fishing spots, configure catches and probabilities, add bait and loot, and integrate the system into your project.
Use the included Fishing Rod Builder to prepare custom rod models directly in the Editor. Automatically generate pivots, line guides, grips, reel components, and procedural rod bending.
The package also includes a polished third-person example with character movement, camera controls, keyboard, mouse, and gamepad support. You can test, customize, and extend the system from the start.
Key Features
- Complete fishing and casting system
- Custom fishing spots with configurable catch data
- ScriptableObject-based fish, loot, bait, and probability setup
- Fishing Rod Builder for custom rod models
- Procedural rod bending and animated reel components
- Visual fishing line from the reel to the rod tip
- Keyboard, mouse, and gamepad support
- Third-person character controller and camera example
- Extendable public API for custom integrations
- Complete Editor documentation and setup guides
Requirements and Compatibility
- Requires Editor 2022.3.4f1 or newer and the Input System package.
- The included demo scene and materials are configured for URP. The fishing runtime is render pipeline independent, but Built-in and HDRP projects require replacement or conversion of the included example materials.
Complete setup documentation, API reference, troubleshooting information, and a detailed Rod Builder guide are included in the package.
From the publisher's Asset Store listing.
Technical details
Key Features of Fishing Game Tool
- Complete arcade-style fishing workflow with casting, bites, reeling, and catches
- Configurable fishing spots with independent catch and loot data
- ScriptableObject-based fish, loot, bait, and catch probabilities
- Fishing Rod Builder with automatic pivots, bones, line guides, grips, and reel components
- Procedural fishing rod bending
- Animated reel crank, handle, and spool
- Visual fishing line running through the rod guides
- Keyboard, mouse, and gamepad support through the Input System package
- Third-person character controller and camera example
- Extendable public API for custom integrations
- Editor documentation, setup guides, API reference, and Welcome window
- Supports Editor 2022.3.4f1 and newer
- Included demo scene and materials are configured for URP
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.0.81f1 | Compatible | Compatible | Compatible |
The included demo scene and materials are configured for URP. The core fishing runtime is render pipeline independent, but projects using Built-in or HDRP require replacement or conversion of the included example materials.
As listed on the Asset Store.