Camera Feed on Background: Not AR

Camera Feed on Background uses Back/Rear or Front/Face Camera on the player’s mobile device to display the Live Video Input on the Background of the Scene. Safety First.


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It doesn’t use any Motion Sensor (Gyroscope/Accelerometer) to rotate the Game World like in Augmented Reality Cameras: AR Camera Lite or AR VR MR Camera.


👉 Features


Bring the enchanting Power of Camera Feed into your amazing Game or App:


  • Cross-platform Camera Feed: iOS, Android.
  • Device Orientations: Portrait, Landscape.
  • Smartphone Cameras: Rear/Back, Front/Face/Selfie.
  • Button: Switch Camera (Back/Front).
  • Instant Launch after granting the camera permission.
  • Quick Testing in Unity Editor with Web Camera.

🍏 Package Contains


  • Demo Scene with Camera Feed.
  • Menu Scene with Safety Tutorial.
  • Permission Scene with Camera Permission Request using free Native Camera.
  • Loading Screen to switch scenes seamlessly.

Limitations


Asset doesn’t operate with Native Code and relies on WebCamTexture class.

Any possible Limitations are related to this class.


📚 Docs & Support


I state the work of the asset only with uploaded Unity version or with the version indicated in the latest online docs that contain all instructions for the 1st launch.


If you find a bug, or you can't use the asset as you need, please first

get the support before leaving a review on the asset store.


I am here to help and to improve my assets for the best.

Response time can be up to 5 business days.