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Package details
- Latest version
- 1.0
- Last updated
- First released
- Unity version
- 2021.3.22 or later
- Package size
- 258.7 MB
- Files
- 109
- Favorites
- 8
- Views in the past week
- 6
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $49.99 on
Keywords
Cyber Girl Nicoletta
3D model of charming Cyber Girl with laser blades. Rigged with Epic Skeleton and has 103 Blendshapes. Include color options for emissive parts of clothing and weapons.
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Last 6 months
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Cyber Girl Nicoletta screenshot 1
About this asset
Cyber Girl Nicoletta
3D model of charming Cyber Girl with laser blades. Rigged with Epic Skeleton and has 103 Blendshapes. Include color options for emissive parts of clothing and weapons.
VIDEO βΆ πΌ β PREVIEW
Support me on my Patreon π
π ArtStation | π Instagram | π YouTube | π Twitch
Main Advantages:
π Low-poly
π Fully Rigged
π 103 Blendshapes
π Color Change Materials
π Meshes with gloves and Mesh with hands
π Polycount
πΉ Faces 54 452 πΉ Tris 107879 πΉ Verts 60 265
βοΈ Rig
Originaly RIG was created in Maya by using advanced skeleton that based on UE4 Mannequin Epic skeleton. The main bones hierarchy is remained untouched for easy retargeting. The rig does not have any controls in scene, but if you need some additiional files, RIG files from Maya for making animations you can contact me by mail π§ [email protected].
π Blendshapes
103 Blendshapes created in advenced skeleton. Tested with Live Link Face in Unreal Engine
4.
Can be used for Live Stream facial animations, LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
π 70 Standart BlendShapes
π 16 Speech BlendShapes
π 7 Expressions BlendShapes
π 10 Apple ARkit additional BleendShapes (for more correctrly working Live Link Face)
π Different Outfits
This model contain 2 different meshes. Main mesh with gloves and Secondary with hands
Also in folder "Modular" you can find separate meshes of weapons.
Adult parts are modeled in uncensored version (by request) and body textures for this meshses has censored and uncensored versions (also by request).
π Materials and Textures
Some parts has material variations with ready textures and addiitionnal color changed material.
Material ID Maps for
π Eyes
π Hair
π Finger Nails
π Blades
π JumpSuit, Boots
4K Textures
π 54 .PNG Textures
π BaseColor, Normal, MetallicSmoothness, AO, Emissive
π 7 Body Texture sets - Body, Head, Eyes, Eyelashes, Teeth, Hair, Finger Nails
π 3 Body Cloth sets - Jumpsuit, Boots, Gloves
π 1 Weapon set - Blade
Unreal Engine Project
π Epic Skeleton rig with additional bones
π Facial animations with 103 Morph Targets
π 2 Physics are included (one with capsules in hair bones and one fo better hair cloth simulation)
π 4 Idle, 1 PopDance, 6 standart ThirdPerson animations are included
From the publisher's Asset Store listing.
Technical details
Features:
- Live Link Face ready
- 103 Blendshapes / Morph Targets / Facial Expressions
- Color changing for some parts
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 11
Animation types (In-place): Idle, Ninja Idle, PopDance, ThirtPerson standart animations
Number of characters: 1
Vertex counts of characters: 107 879
Number of Materials and Material Instances: 20 and 20
Number of Textures: 54
Texture Resolutions: (4096x4096, 2048x2048, 1024x1024, 512x512)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: (No)
Important/Additional Notes: No control rig included. Custom Maya rig created with advanced skeleton plugin by request.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.22f1 | Compatible | Not listed | Not listed |
As listed on the Asset Store.