Hoes PBR - Primitives View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2020.3.23 or later
Package size
91.1 MB
Files
67
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3
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Hoes PBR - Primitives

by Arigasoft (opens in new tab)

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Four high quality hoes optimized for any project (render, game, mobile, vr/ar...) Contains Wooden hoe, Bone hoe, Stone hoe and Obsidian hoe.

Price $4.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Hoes PBR - Primitives, 6 months Current $4.99; lowest $4.99; highest $4.99 in this period. $0 $2.5 $5 Jun Jul Aug Sep Oct Nov

Asset preview

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Hoes PBR - Primitives screenshot 1

Hoes PBR - Primitives screenshot 1

About this asset

Enhance your best survival/crafting projects (game, render, advertising, design visualization, VR/AR...) with these awesome primitive hoes :

- Wooden hoe

- Bone hoe

- Stone hoe

- Obsidian hoe

(One-handed and two-handed models available for each hoe)

Game-ready !

Low-poly but very high quality material for the best visual and performance. Ideal for VR/AR games !

PBR material ready-to-go optimized for all render pipeline (Built-in, URP and HDRP)

Real size model (one-handed and two-handed), with pivot point and scaling already set.

For any more informations, don't hesitate to contact me !

From the publisher's Asset Store listing.

Technical details

High-quality meshes but very optimized in poly-count (one-handed/two-handed) :

- Wood Hoe : 278/326 Vertices | 267/315 Faces | 513/609 Tris

- Bone Hoe : 632/704 Vertices | 574/646 Faces | 1.136/1.280 Tris

- Stone Hoe : 128/144 Vertices | 133/149 Faces | 228/260 Tris

- Obsidian Hoe : 160/176 Vertices | 161/177 Faces | 276/308 Tris

- Clean mesh, only planar quads and tris

- Smoothing group already set

- Pivot point already set

- Position/Rotation/Scale already set

- Real-size object (one-handed and two-handed models available)

1 PBR Material for each hoe

4 Textures in 2k resolution for each hoe :

- Albedo/Diffuse/Color map

- Metalic/Roughness map

- Normal map

- Ambient Occlusion map

- (Emission map for Obsidian Hoe)

UV Map clean and no-overlapping.

All render pipeline supported. Works on Built-in, URP and HDRP (mask map available and already set)

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2020.3.23f1 Compatible Compatible Compatible

As listed on the Asset Store.