Auto Rebind System View on Asset Store (opens in new tab)

Package details

Latest version
0.0.2
Last updated
First released
Unity version
2021.3.22 or later
Package size
73.1 MB
Files
260
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Auto Rebind System

by edin (opens in new tab)

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  • Price drop

- Drag and drop - ASSIGN your own InputActionAsset - Enjoy a simple functional REBIND SYSTEM - (+) UI which auto switch to the correct binding after rebinding This is only for the New Input System.

Discount -100% Previous price $6.99 Price Free

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Price history

Last 6 months

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Price history for Auto Rebind System, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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Auto Rebind System video 1

About this asset

This Package contains multiple assets.

The main one is the Auto Rebind System.

The 2nd asset is a physics-based first person character with animations and player+camera movement

The 3rd asset is a Flexible Text Box ; Prefab : 1 sprite and 1 Tmp Text component. The sprite Background auto-resizes with your text.

Bonus :

- Free Template Settings UI, with empty Tabs you can fill.

- Some UI sprite to use for free as backgrounds for your buttons, text or any other ui.

- Multiple free animations from mixamo.

- Sprite Icons for your Gamepad bindings.

- 1 .wav file.

Why Auto ? : Assign your Input Action Asset. Press play and you should have a functional* Rebind System. On start, The Rebind UI will creates itself with your bindings which you can rebind. Bonus: After rebinding a key, there is a UI prefab you can add to your scene, which will automatically change to the correct New Binding. (it needs to be setup first!)

*Be careful before buying, as there are a lot of combinations possible, I cannot guarantee this will work with all Action Types or All Control Types. Vector2 and Buttons should be working correctly. Watch the setup video to make sure it'll work for you.

From the publisher's Asset Store listing.

Technical details

Features

Auto Rebind System

Auto resize Text box

Auto Switch UI prefab after rebinding

First person character with physics based movement

Settings UI free template, with buttons UI and background UI

Supported OS

This was only tested on a build for Windows. But since the scripts are not dependant of the OS, it should work on all.

Link to documentation

pdf file for setup is under: Assets/Naho_Studio/Rebind_System/Auto Rebind System Setup.pdf

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.22f1 Compatible Compatible Compatible

The scripts work with built-in and URP/HDRP, some materials in the demo scene might not though. I used Free assets from the asset store to make it. The materials are only here to make the demo scene look nice. It won't affect the rebind settings. So, don't worry if you see a purple tree !

As listed on the Asset Store.