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Package details
- Latest version
- 2.0
- Last updated
- First released
- Unity version
- 2021.3.6 or later
- Package size
- 4.2 GB
- Files
- 528
- Favorites
- 73
- Views in the past week
- 17
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $49.99 on
Keywords
Siege of Ponthus Environment
- Price drop
Siege of Ponthus Environment with 150 Unique Meshes.
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Last 6 months
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Siege of Ponthus Environment screenshot 1
About this asset
Siege of Ponthus Environment with 150 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Gameready Projects.
Concept Arts/ Creative Direction by Leartes Team. Environment made by talented Artist 'Sebastian Bubu-Oppenheimer'
Siege of Ponthus v2.0 updates:
-Console bugs and other errors are fixed.
-Colliders are fixed.
-Particles are fixed in URP and Built-in pipelines.
-Walkthrough videos for all pipelines are added, you can watch them to see how the environment looks in different pipelines.
If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.
For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.
Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get discounts.
From the publisher's Asset Store listing.
Technical details
Features:
- 150 Unique Meshes
- Attention to Detail / AAA Quality
- All Building Assets are Modular
- Controllable parameters in Material Instances
- High-Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid-sized Assets, & 1024 for small assets
Collision: Yes, Automatically Generated
Average Poly Count: around 2K up to 25K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Torches, Banners, Ropes, Stones, Woods, Candles, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Coloumns, Arches, Pavement, Structures etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
LODs: Yes, 3 LODs for complex assets
Number of Meshes: 150 Unique Meshes
Number of Materials and Material Instances: 90
Number of Textures: 109
Supported Development Platforms: All Platforms
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.6f1 | Compatible | Compatible | Compatible |
This package is designed for these three render pipelines: HDRP ,URP and Built-in render pipelines. Materials are created with shader graphs that support HDRP, URP and Built-in pipelines. The package was uploaded as an HDRP file. You can import the URP and Built-in file in the package to use in your project.
As listed on the Asset Store.