Concrete Debris VFX Pack View on Asset Store (opens in new tab)

Package details

Latest version
1.0
Last updated
First released
Unity version
2021.2.0 or later
Package size
323.0 MB
Files
114
Favorites
65
Views in the past week
20

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Concrete Debris VFX Pack

by Tuatara (opens in new tab)

1 rating, too few to average

Production ready concrete debris VFX pack with multiple handy use-case examples.

Price $49.99

Buy on Asset Store (opens in new tab)

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Price history

Last 6 months

USD
Price history for Concrete Debris VFX Pack, 6 months Current $49.99; lowest $49.99; highest $49.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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Concrete Debris VFX Pack screenshot 1

Concrete Debris VFX Pack screenshot 1

About this asset

NEW: This is our initial release !

This VFX debris pack contains everything you'll need to add AAA quality realistic and great looking concrete destruction to your project.

Quality

Created by professional VFX and environment artists at Tuatara.

Examples

With provided scripts and examples to illustrate usage and ease of integration.

From the publisher's Asset Store listing.

Technical details

Features

  • Three different techniques to suit your needs: static meshes, combined meshes, and camera-facing billboards (Particle System & VFX Graph)
  • High-quality and detailed, efficiently packed textures
  • Dedicated material setups and shaders for different use-cases
  • Additional color and brightness controls using special texture masks
  • Optimized for games
  • Additional dust impact animated textures
  • URP, HDRP support and showcase scene with different usage examples
  • Shader sources with Shader Graph
  • Particle system and VFX Graph support with examples

Limitations

  • Legacy support only with particle systems and Shader Graph (on supported Unity version). Full legacy support in progress.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2021.2.0f1 Compatible Compatible Compatible Compatible
  • We fully support URP and HDRP
  • For other Render Pipelines (Built-in and Custom), support for Shader Graph and VFX Graph is needed. We still provide Particle System examples for those Render Pipelines but more content is in the work.

As listed on the Asset Store.