Defend, deflect, and dominate.
The Combat Counters Pack delivers a specialized library of counterattack animations designed for melee and unarmed combat systems. Whether you're building a brawler, martial arts fighter, or stamina-based action system, these responsive motions help bring timing, impact, and tactical finesse to your gameplay.
Counters - Animation List: 57 animations
AS_Melee_Counters_BackFist_Hit_Lt_01
AS_Melee_Counters_BackFist_Hit_Lt_02
AS_Melee_Counters_BackFist_Hit_Rt_01
AS_Melee_Counters_BackFist_Hit_Rt_02
AS_Melee_Counters_BackFist_Lt_01
AS_Melee_Counters_BackFist_Lt_02
AS_Melee_Counters_BackFist_Rt_01
AS_Melee_Counters_BackFist_Rt_02
AS_Melee_Counter_Combo_Lt_01
AS_Melee_Counter_Combo_Lt_02
AS_Melee_Counter_Combo_Lt_Hit_01
AS_Melee_Counter_Combo_Lt_Hit_02
AS_Melee_Counter_Combo_Rt_01
AS_Melee_Counter_Combo_Rt_02
AS_Melee_Counter_Combo_Rt_Hit_01
AS_Melee_Counter_Combo_Rt_Hit_02
AS_Melee_Counter_Kick_Side_Hit_02
AS_Melee_Counter_Kick_Front_01
AS_Melee_Counter_Kick_Front_02
AS_Melee_Counter_Kick_Front_Hit_01
AS_Melee_Counter_Kick_Front_Hit_02
AS_Melee_Counter_Kick_Side_01
AS_Melee_Counter_Kick_Side_02
AS_Melee_Counter_Kick_Side_Hit_01
AS_Melee_Counters_Hook_Lt_Hit_01
AS_Melee_Counters_Hook_Lt_Hit_02
AS_Melee_Counters_Hook_Lt_Hit_03
AS_Melee_Counters_Hook_Rt_01
AS_Melee_Counters_Hook_Rt_02
AS_Melee_Counters_Hook_Rt_Hit_01
AS_Melee_Counters_Hook_Rt_Hit_02
AS_Melee_Counters_Jab_Lt_01
AS_Melee_Counters_Jab_Lt_02
AS_Melee_Counters_Jab_Lt_Hit_01
AS_Melee_Counters_Jab_Lt_Hit_02
AS_Melee_Counters_Jab_Rt_01
AS_Melee_Counters_Jab_Rt_02
AS_Melee_Counters_Jab_Rt_Hit_01
AS_Melee_Counters_Jab_Rt_Hit_02
AS_Melee_Counters_Hook_Lt_01
AS_Melee_Counters_Hook_Lt_02
AS_Melee_Counter_Flying_Rt_Hit_02
AS_Melee_Counter_Spinning_Lt_01
AS_Melee_Counter_Spinning_Lt_02
AS_Melee_Counter_Spinning_Lt_Hit_01
AS_Melee_Counter_Spinning_Lt_Hit_02
AS_Melee_Counter_Flying_Rt_01
AS_Melee_Counter_Flying_Rt_02
AS_Melee_Counter_Flying_Rt_Hit_01
AS_Melee_Counter_Uppercut_Rt_01
AS_Melee_Counter_Uppercut_Rt_02
AS_Melee_Counter_Uppercut_Rt_Hit_01
AS_Melee_Counter_Uppercut_Rt_Hit_02
AS_Melee_Counter_Uppercut_Lt_01
AS_Melee_Counter_Uppercut_Lt_02
AS_Melee_Counter_Uppercut_Lt_Hit_01
AS_Melee_Counter_Uppercut_Lt_Hit_02