RetroRender - Sprite Pre-Renderer View on Asset Store (opens in new tab)

Package details

Latest version
2.4
Last updated
First released
Unity version
6000.3.21 or later
Package size
751 KB
Files
53
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81
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RetroRender - Sprite Pre-Renderer

by awtdev (opens in new tab)

4.2 / 5 · 5 ratings

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RetroRender allows you to effortlessly transform your 3D models into retro-styled pixelated sprites with modern convenience.

Discount -6% Previous price $16.00 Price $14.99

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Price history

Last 6 months

USD
Price history for RetroRender - Sprite Pre-Renderer, 6 months Current $14.99; lowest $14.99; highest $14.99 in this period. $0 $10 $20 Jun Jul Aug Sep Oct Nov Version 2.4 released 14 Aug 2026 v2.4

Asset preview

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RetroRender - Sprite Pre-Renderer screenshot 1

RetroRender - Sprite Pre-Renderer screenshot 1

About this asset

First-Person Demo | Isometric Demo

OVERVIEW

Harkening back to a simpler time when computers couldn't handle realtime 3D rendering, revive the nostalgic charm of pre-rendered sprites using RetroRender! RetroRender allows you to effortlessly transform your 3D models into retro-styled pixelated sprites with modern convenience. Whether it's a SNES-style RPG, classic farming simulator, hack-and-slash dungeon crawler or something else, RetroRender can help you acheive this unique aesthetic.

Features:

Effortless Pre-Rendered Sprites

With just a few clicks, you can turn your 3D models into perfectly crafted sprite sheets and dynamicly animated game objects!

Fine-Tuned Rendering

Adjust sprite resolution, camera positioning, animation frame rates, and more to suit the specific needs of your project.

Dynamic Directional Billboards

With the included billboard shader, your sprites dynamically change appearance based on the viewer's perspective, with a variable amount of directions.

Seamless Integration

No complex setups or convoluted pipelines, simply import your 3D models, adjust settings, and click "render" to create animated sprites. Optionally create game objects and animators to play your newly rendered animations.

RetroRender is an integrated sprite pre-rendering tool intended for use in the editor for pre-rendering models into sprites.

From the publisher's Asset Store listing.

Technical details

FEATURES

  • Easy to use components
  • Quick rendering of models
  • Tons of configurable render settings
  • Automatic sprite slicing from rendered texture
  • Automatic sprite animator and animation clip creation
  • Billboard renderer component
  • Billboard shader with configurable parameters
  • Directional sprite swapping based on viewing angle
  • Thoroughly documented code
  • Captures the aesthetic of some of the coolest games ever

Documentation included with files.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
6000.3.21f1 Compatible Compatible Compatible Compatible

Demo scenes built using the Universal Render Pipeline. Billboard shader functionality built using shader graph. Rendered texture assets can be used in any render pipeline.

As listed on the Asset Store.