View on Asset Store (opens in new tab)
Package details
- Latest version
- 2.4
- Last updated
- First released
- Unity version
- 6000.3.21 or later
- Package size
- 751 KB
- Files
- 53
- Favorites
- 81
- Views in the past week
- 43
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $11.19 on
Keywords
RetroRender - Sprite Pre-Renderer
- Price drop
RetroRender allows you to effortlessly transform your 3D models into retro-styled pixelated sprites with modern convenience.
Affiliate link · Purchases support this site
Price history
Last 6 months
USDAsset preview
1 / 10
RetroRender - Sprite Pre-Renderer screenshot 1
About this asset
First-Person Demo | Isometric Demo
OVERVIEW
Harkening back to a simpler time when computers couldn't handle realtime 3D rendering, revive the nostalgic charm of pre-rendered sprites using RetroRender! RetroRender allows you to effortlessly transform your 3D models into retro-styled pixelated sprites with modern convenience. Whether it's a SNES-style RPG, classic farming simulator, hack-and-slash dungeon crawler or something else, RetroRender can help you acheive this unique aesthetic.
Features:
Effortless Pre-Rendered Sprites
With just a few clicks, you can turn your 3D models into perfectly crafted sprite sheets and dynamicly animated game objects!
Fine-Tuned Rendering
Adjust sprite resolution, camera positioning, animation frame rates, and more to suit the specific needs of your project.
Dynamic Directional Billboards
With the included billboard shader, your sprites dynamically change appearance based on the viewer's perspective, with a variable amount of directions.
Seamless Integration
No complex setups or convoluted pipelines, simply import your 3D models, adjust settings, and click "render" to create animated sprites. Optionally create game objects and animators to play your newly rendered animations.
RetroRender is an integrated sprite pre-rendering tool intended for use in the editor for pre-rendering models into sprites.
From the publisher's Asset Store listing.
Technical details
FEATURES
- Easy to use components
- Quick rendering of models
- Tons of configurable render settings
- Automatic sprite slicing from rendered texture
- Automatic sprite animator and animation clip creation
- Billboard renderer component
- Billboard shader with configurable parameters
- Directional sprite swapping based on viewing angle
- Thoroughly documented code
- Captures the aesthetic of some of the coolest games ever
Documentation included with files.
Compatibility
| Unity version | Built-in | URP | HDRP | Custom |
|---|---|---|---|---|
| 6000.3.21f1 | Compatible | Compatible | Compatible | Compatible |
Demo scenes built using the Universal Render Pipeline. Billboard shader functionality built using shader graph. Rendered texture assets can be used in any render pipeline.
As listed on the Asset Store.