Universal Easy Stochastic Tiling View on Asset Store (opens in new tab)

Package details

Latest version
1.2
Last updated
First released
Unity version
6000.3.8 or later
Package size
103.5 MB
Files
37
Favorites
5
Views in the past week
5

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Universal Easy Stochastic Tiling

by Enoza (opens in new tab)

2 ratings, too few to average

A lightweight stochastic tiling shader that reduces visible texture repetition and improves surface variation with minimal setup and performance cost.

Price $5.99

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Price history

Last 6 months

USD
Price history for Universal Easy Stochastic Tiling, 6 months Current $5.99; lowest $5.99; highest $5.99 in this period. $0 $5 $10 Jun Jul Aug Sep Oct Nov Version 1.2 released 20 Jul 2026 v1.2

Asset preview

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Universal Easy Stochastic Tiling screenshot 1

Universal Easy Stochastic Tiling screenshot 1

About this asset

This package includes a stochastic tiling shader designed to reduce visible texture repetition on tiled surfaces such as ground, walls, or terrain materials.

The shader works by blending texture samples in a randomized, non-repetitive way, resulting in more natural-looking surfaces while keeping performance under control.

Key features:

  • Reduces visible tiling artifacts on repeated textures
  • Easy to use and fully customizable parameters
  • Compatible with standard PBR workflows
  • Includes a free example texture for testing and demonstration
  • Optional tessellation support for enhanced surface detail (HDRP only)

This asset is ideal for environments where texture repetition becomes noticeable, such as large terrains, floors, or modular environments.

From the publisher's Asset Store listing.

Technical details

This shader relies on a procedural hex-based mapping system and randomized UV transformations to generate non-repeating texture patterns while maintaining excellent performance.

  • Reduces visible texture repetition through stochastic texture sampling
  • Compatible with HDRP and URP
  • Supports standard PBR texture inputs
  • Adjustable tiling scale, variation, and blending strength
  • HDRP tessellation support (URP tessellation coming in a future update)
  • Includes a sample texture, ready-to-use materials, and a demo scene
  • Lightweight, easy to integrate, and production-ready

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
6000.3.8f1 Not listed Compatible Compatible

As listed on the Asset Store.