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Package details
- Latest version
- 1.1
- Last updated
- First released
- Unity version
- 2021.3.19 or later
- Package size
- 719.9 MB
- Files
- 461
- Favorites
- 53
- Views in the past week
- 19
Price tracking
- Last checked
- Tracked since
- Lowest recorded
- $14.99 on
Keywords
Ancient Water Temple
Create a dark and creepy environment for your game with over 150 modular assets in this ancient water temple pack. Perfect for horror and adventure games.
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Last 6 months
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Ancient Water Temple screenshot 1
About this asset
Step into the eerie and dark world of the ancient water temple with this modular environment pack. Designed to give you all the tools you need to create a stunning backdrop for horror or adventure games, this pack features over 150 high-quality assets, including modular temple sections, rocks, plants, and a simple water shader. With a foreboding atmosphere that will chill your players to the bone, this pack is perfect for creating a large-scale environment for an immersive boss fight or an elaborate level for a top-down game.
This pack is designed to give you the ultimate flexibility and creative control over your game environment. With its modular design, you'll be able to mix and match temple sections, rocks, and plants to create unique layouts and levels. Additionally, all of the assets are high resolution, ensuring that your game environment looks stunning and immersive.
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From the publisher's Asset Store listing.
Technical details
- Modular construction.
- 37 Prefabs.
- 167 Meshes.
- LODs 3-5 levels.
- Up to 30k tris for larger meshes (these have LODs).
- Custom collision meshes.
- 4096x4096 base textures + 2048x2048 detail textures.
- PBR - Albedo, SmoothMet, Normal, AO, Height.
- Optimized Lightmap UVs in 2nd channel.
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 6000.3.11f1 | Compatible | Compatible | Compatible |
| 6000.0.23f1 | Compatible | Compatible | Compatible |
| 2021.3.19f1 | Compatible | Compatible | Compatible |
The fog and water shaders were created in shadergraph, which is only supported in URP and HDRP. All other materials are using the standard shader with the built-in RP by default and will upgrade to URP or HDRP using the Unity converter.
Note: Some adjustment to Detail Albedo Scale might be needed to remove dark blotches after conversion.
As listed on the Asset Store.