Spine Tool Features
- View animations
- View skins
- Run spine animation without play
- Search animation or skin by name
- Mix skins
- Display frame, time with slider timeline
- Auto run feature: play loop anim by time
- Control auto run speed with speed slider bar
- Change SkeletonDataAssets via tool
- Quick jump to skeleton object in hierarchy by ping button (on the right check box auto run)
Note:
if you are using spine-unity 4.2 please add Skeleton.Physics.Update parameter to UpdateWorldTransform() method
For example: uiSpine.Skeleton.UpdateWorldTransform(Skeleton.Physics.Update);