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Package details
- Latest version
- 1.0.0
- Last updated
- First released
- Unity version
- 2021.3.14 or later
- Package size
- 15.5 MB
- Files
- 286
- Favorites
- 7
- Views in the past week
- 5
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- $9.99 on
Keywords
Tef@LiveCraft
Tef@LiveCraft is a Unity editor extension app that allows you to harvest prefabs that can add a little extra to your world. It generates butterflies (Tef) that move on their own.
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Last 6 months
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Tef@LiveCraft screenshot 1
About this asset
Release LiveCraft's butterflies into your world for a little added flavor. These butterflies fly freely, rest, and flee when people get too close. Additionally, the butterflies can be easily grouped into thousands of flocks. They are also attracted to objects named "Honey," which can be used for small performances.
This editor extension app is designed as an easy-to-enjoy arcade game. First, different-colored and shaped butterflies appear on a stage called "Field." You collect your favorite butterflies to create a collection. The butterflies that appear on the Field are generated by crossing the genes of collected butterflies, so your selection is reflected in this circuit, and gradually the ones that match your preferences will appear.
From the publisher's Asset Store listing.
Technical details
Through the editor extension, various 3D models of butterflies can be harvested. From the harvested models, three types of prefabs can be generated.
1. Static: A static prefab that doesn't include any scripts.
2. Holographic: A prefab that does not include scripts, but can be animated through shaders. It cannot exhibit collision or reaction behaviors, but can be used in metaverse environments where scripts are not allowed.
3. Live: A prefab that includes scripts and allows for realistic reactive actions.
Also, at each generation, you can select from three levels of LOD (Level of Detail) for each entity
Compatibility
| Unity version | Built-in | URP | HDRP |
|---|---|---|---|
| 2021.3.14f1 | Compatible | Compatible | Not listed |
If you're using the Built-in rendering pipeline, make sure that the Mathematics and Shader Graph packages are installed.
As listed on the Asset Store.