KatanaGirl1 View on Asset Store (opens in new tab)

Package details

Latest version
1.1
Last updated
First released
Unity version
2021.3.28 or later
Package size
4.0 GB
Files
515
Views in the past week
4

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Last checked
Tracked since
Lowest recorded
$44.99 on

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KatanaGirl1

by tripleDeeper (opens in new tab)

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3D game-ready modular animated model with unreal live link apple blendshapes and modular animated weapons suitable for shooters, action games, ect.

Previous price $45.00 Price $44.99

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Price history

Last 6 months

USD
Price history for KatanaGirl1, 6 months Current $44.99; lowest $44.99; highest $44.99 in this period. $0 $25 $50 Jun Jul Aug Sep Oct Nov

Asset preview

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KatanaGirl1 screenshot 1

KatanaGirl1 screenshot 1

About this asset

ver 1.1

All the skins weights fixed

Blendshapes are fixed

SK_Katana_Girl1_Full07 removed

SK_Katana_Girl1_Full05 faces/tris decreased

Game-ready 3D model: KatanaGirl1

Preparation time ~9 months

3D game-ready model suitable for shooters, action games, ect.

Textures pack one 4096*4096 (down to 1024x1024)

The version has color customizable body, hair. The head contains 52 live link Apple blendshapes. You can try to set up the physics of chain by yourself, but it's baked for my custom animations only.

The model contains two skins for several parts. Body texture contains 2 options, Boot texture contains 2 options, Coat texture contains 2 options, Dress texture contains 2 options, Cap texture contains 2 options.

The model is completely modular, you can remove or add any part you want. The pack contains 6 prefabs:

Katana_Girl1_Full_01 - tris 161504

Katana_Girl1_Full_02 - tris 120304

Katana_Girl1_Full_03 - tris 103338

Katana_Girl1_Full_04 - tris 166292

Katana_Girl1_Full_05 - tris 128894

Katana_Girl1_Full_06 - tris 89060

Tris counts of characters: (89060 - 166292)

The model contains 92 animations(include the ones with baked dynamics): 32 with sword, 29 with guns, and the rest ones are for body with no weapon. Both the weapons are rifle and 2 pistols made from 5 parts for each one and animated for reloading

PBR Textures 4096pix .png(down to 1024х1024) : 

304 unity: normal, metallic, height, roughness, albedo, opacity, ambient occlusion

56 Texture sets - Inner_Eye, Outer_Eye, Eyelashes_Above, Eyelashes_Below, Eyelashes_Above_highpoly, Eyelashes_Below_highpoly, Head_Teeth, Bag, Bags2, Belts, Belts2, Belts3, Bandage, Hands, Hands2, Hands3, Hands4, Body1, Body2, Body3, Body12, Body32, Legs, Legs2, Breast, Breast1, Buckles, Holster, Gloves, Boots, Sheath, Cover_Above, Cover_Above2, Cover_Above3, Cover_Below, Jacket, Jacket_Sleeves, Tooth_Chain, Chain, Zippers_Boots, Zippers_Hands, Zippers_Body, Hairs_SecondLayer, Hairs_Blackout, Hairs_Flyaways, Hairs_ThirdLayer, Feet, Breast, Scarf, Shorts, Body_Unified, Body_Unified_No_Feet_Breast, Body_Unified_For_Blenshapes, Body_Unified_No_Feet_Breast_For_Blendshapes, Gun, Sword.

Boots, scarf, jacket and sleeves of the model are desirable to use a shader with two-sided display of polygons.

The pack doesn't contain scripts. 

From the publisher's Asset Store listing.

Technical details

Number of textures: 304

Texture dimensions: 4096

Polygon count of: Katana...1 - faces 161504

Katana...2 - faces 120304

Katana...3 - faces 103338

Katana...4 - faces 166292

Katana...5 - faces 128894

Katana...6 - faces 89060

Minimum polygon count: 89060

Maximum polygon count: 161504

Number of meshes/prefabs: 6

Rigging: Yes

Live Link Face: Yes, 52

Animation count: 100

Animation type list: GetHit2, HitSword, GoBack, Idle1, Jump, Killed1, Idle2Sword, Idle2, DiagonalHitSword2, JumpHitSword, Death2, PullGunsOut, PushGunsBack, GunsReload, DiagonalHitSword, WalkForward, Idle, RunForward, BattlePoseSword2, GoLeft, GoRight, GetHit, Death1, Death1_Dynamic, Death1_Sword_Dynamic, Death1_Gun_Dynamic, GetHit_Sword_dynamic, GetHit_Gun_dynamic, GetHit_dynamic, GoRight_dynamic, GoRight_Sword_dynamic, GoRight_Gun_dynamic, GoLeft_Sword_dynamic, GoLeft_dynamic, GoLeft_Gun_dynamic, BattlePoseSword_Sword_dynamic, BattlePoseSword2_Sword_dynamic, RunForward_Sword_dynamic, RunForward_Gun_dynamic, RunForward_dynamic, Idle_dynamic, Idle_Sword_dynamic, Idle_Gun_dynamic, WalkForward_Sword_dynamic, WalkForward_Gun_dynamic, WalkForward_dynamic, DiagonalHitSword_Sword_dynamic, GunsReload_dynamic, PullGunsOut_dynamic, PushGunsBack_dynamic, Death2_Sword_dynamic, Death2_Gun_dynamic, Death2_dynamic, JumpHitSword_Sword_dynamic, CrossHitSword_dynamic, Idle2_dynamic,Idle2_Sword_dynamic, Idle2Sword_Sword_dynamic, Killed1_Gun_dynamic, Killed1_dynamic, Killed1_Sword_dynamic, Jump_Gun_dynamic, Jump_dynamic, Idle1_Sword_dynamic, Idle1_Gun_dynamic, Idle1_dynamic, GoBack_dynamic, GoBack_Sword_dynamic, GoBack_Gun_dynamic, HitSword_Sword_dynamic, GetHit2_dynamic, GetHit2_Gun_dynamic, GetHit2_Sword_dynamic, Kick_dynamic, Kick_Gun_dynamic, Kick_Sword_dynamic, Kick, Idle2_Gun_dynamic, Jump_Sword_dynamic, CrossHitSword, DiagonalHitSword2_Sword_dynamic, PunchGun_Gun_dynamic, PunchGun, PullSword_out_dynamic, PushSword_in, PullSword_out, PushSword_in_dynamic, RunForward2_Sword_dynamic, RunForward2, GunsFire_Gun_dynamic, GunsFire, BattlePoseSword, Shot_GunL, Shot_GunR, Reload_GunR, Reload_GunL, Reload_GunR2, Reload_GunL2, Shot_GunR2, Shot_GunL2.

UV mapping: Yes

LOD information (count, number of levels): Yes

Types of materials and texture maps (e.g., PBR): Yes

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP
2021.3.28f1 Compatible Compatible Compatible

As listed on the Asset Store.