DA PolyPaint - Atlas Color Mapper View on Asset Store (opens in new tab)

Package details

Latest version
0.9.7
Last updated
First released
Unity version
2022.3.62 or later
Package size
648 KB
Files
13
Favorites
80
Views in the past week
36

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DA PolyPaint - Atlas Color Mapper

by Denys Almaral (opens in new tab)

5.0 / 5 · 4 ratings

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Paint polygons directly on low-poly 3D models using texture as color palettes.

Price Free

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Price history

Last 6 months

USD
Price history for DA PolyPaint - Atlas Color Mapper, 6 months Current Free; lowest Free; highest Free in this period. $0 Jun Jul Aug Sep Oct Nov

Asset preview

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DA PolyPaint - Atlas Color Mapper screenshot 1

DA PolyPaint - Atlas Color Mapper screenshot 1

About this asset

DA Poly Paint is an easy-to-use Polygon Painting tool for Unity. It allows you to paint with a texture as palette directly within the editor, skipping completely traditional UV mapping and texturing tasks.

Getting Started

  1. Access the tool via the Unity Main Menu: Tools > DA > Poly Paint
  2. Select any mesh object in the scene.
  3. Click 'START PAINTING' in the DA Poly Paint window.
  4. Select a color by clicking the texture box.
  5. Use the Brush, Fill, Loop, and Pick tools to paint.

Features

☑ Brush tool to paint individual polygons or quads if auto-detect quad is activated.

☑ Fill tool with four modes: Flood, Replace, Element, Full repaint.

☑ Loop tool to paint along quad loops.

☑ Pick tool (use Shift) to sample colors directly from the 3D object.

☑ Select faces, move them away, or restrict paint to selection (NEW)

☑ Direct Export/Import as OBJ format for quick tweaks (NEW)

☑ Remap To Texture utility, to switch between color palettes keeping the look.

Documentation on Github

Support

Please note that this tool is in the early stages!

Please report issues and questions via GitHub!

E-mail : [email protected]

Forum : PolyChat

Website : denysalmaral.com

From the publisher's Asset Store listing.

Technical details

Requierements: Any static or skinned mesh with diffuse texture in the material.

  • When the selection changes, the DA Poly Paint window will indicate if it is ready for painting.
  • After pressing 'START PAINTING', the focus is constrained to the selection and the painting tool takes control of the editor.
  • When modifications are saved, a new mesh asset is created if necessary. Imported 3D models in FBX or OBJ format cannot be directly modified, so an editable copy is required.

Compatibility

Render pipelines supported in each Unity version
Unity version Built-in URP HDRP Custom
2022.3.62f1 Compatible Compatible Compatible Compatible

As listed on the Asset Store.