The Health System provides to you a reusable health component, a health bar and hitbox component that can be easily customized and extended to fit the needs of any project. By using the Health System, you can save time and effort by avoiding the need to rewrite health logic for each project or game entity, resulting in a more efficient development process.
The pro version comes with additional components, allowing you to easily invoke actions when the health of a GameObject becomes empty or is changed and components to setup damage and death zones.
Features